21 Comments

Trash MammaI22 votes

That last one lmao wtf?

Tankkmain20 votes

LARREH WE GAWT TEH SHEEP!

BOOWK IT LENNEH!

Fritterz3 votes

This made me smile. I would have laughed, but I am in class....

Blitzedlegend1 votes

^ me everytim with a computer jk

kaltenashes2 votes

LOL, sheep stealing is wrong

alfavhunter16 votes

That sheep was having a bbbbaaaaaaaaddd day

8Hz98hmIDG2 votes

WTactualF

yogozin1 votes

RIP nightsoul.

koager1 votes

I pushed top lane down to base turret but I had so many minions that I couldn't get to the tower to hit it so I gave up and left to go help push mid's t1 tower :(

Blue Moon Wolf1 votes

when you are stuck between two minions under turret :

http://stream1.gifsoup.com/view6/2634287/rock-and-a-hard-place-o.gif

WolfBV1 votes

[{quoted}](name=Blue Moon Wolf,realm=NA,application-id=Ir7ZrJjF,discussion-id=mjvBsR9l,comment-id=0006,timestamp=2015-12-02T22:00:19.191+0000)

when you are stuck between two minions under turret :

http://stream1.gifsoup.com/view6/2634287/rock-and-a-hard-place-o.gif

When your minions form a wall blocking you from escaping an inhib turret and a zed.

Captain Aishi1 votes

when I play nasus, I rush rapid firecannon so that I can farm with my Q without being creepblocked by the minion i'm trying to lasthit!

Ultraboomer1 votes

I don't remember, but I thought that because his q already increases his attack's range, rapid firecanon didn't help? I know it doesn't increase kog's range when he uses his w(tested that).

Lintu Puck1 votes

actually it DOES increase the range of Kog's W......for the first hit. then the bugger needs to step forward a few paces before continuing.

Captain Aishi1 votes

it's the ult that increases nasus' attack range, but it also increases his model size, making him more prone to being creepblocked as well :P

TeCoolMage1 votes

I honestly thought sheep were heavier than that.

Chatillon1 votes

they arent too baaaaaaaaaad, those didnt look very big either. Our sheep are bigger, and no i dont wear my rubber boots

Ultraboomer1 votes

lucky for us this should be fixed(or at least better) in 5.24, because they are reverting the pathing changes.

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