Trying to navigate through minions these days...
Then decided to CS instead of chase...
Then decided to CS instead of chase...
That last one lmao wtf?
LARREH WE GAWT TEH SHEEP!
BOOWK IT LENNEH!
This made me smile. I would have laughed, but I am in class....
^ me everytim with a computer jk
LOL, sheep stealing is wrong
That sheep was having a bbbbaaaaaaaaddd day
WTactualF
that lambs thoughts https://media.giphy.com/media/YRHUxUsud3200/giphy.gif
RIP nightsoul.
I pushed top lane down to base turret but I had so many minions that I couldn't get to the tower to hit it so I gave up and left to go help push mid's t1 tower :(
when you are stuck between two minions under turret :
http://stream1.gifsoup.com/view6/2634287/rock-and-a-hard-place-o.gif
[{quoted}](name=Blue Moon Wolf,realm=NA,application-id=Ir7ZrJjF,discussion-id=mjvBsR9l,comment-id=0006,timestamp=2015-12-02T22:00:19.191+0000)
when you are stuck between two minions under turret :
http://stream1.gifsoup.com/view6/2634287/rock-and-a-hard-place-o.gif
When your minions form a wall blocking you from escaping an inhib turret and a zed.
when I play nasus, I rush rapid firecannon so that I can farm with my Q without being creepblocked by the minion i'm trying to lasthit!
I don't remember, but I thought that because his q already increases his attack's range, rapid firecanon didn't help? I know it doesn't increase kog's range when he uses his w(tested that).
actually it DOES increase the range of Kog's W......for the first hit. then the bugger needs to step forward a few paces before continuing.
it's the ult that increases nasus' attack range, but it also increases his model size, making him more prone to being creepblocked as well :P
I honestly thought sheep were heavier than that.
they arent too baaaaaaaaaad, those didnt look very big either. Our sheep are bigger, and no i dont wear my rubber boots
lucky for us this should be fixed(or at least better) in 5.24, because they are reverting the pathing changes.