This change will make Ziggs kill towers about 0.01 second faster.
The dude's passive already works great on towers. Not to mention the somewhat recent [citation needed] changes, which allowed AP champions to do significant damage to towers.
While I think that they're trying to solidify him as the "Split-push Mage", you're better off just getting a Vayne or something since she'll take down towers in the same amount of time while actually being better at dueling. Interesting change, Riot, but I don't see it becoming meta unless there's a situation where you truly need some splitpushing from him.
I think it'll be interesting. He can use his satchel charge to kill a tower and be completely open to dying, max it second to kill towers faster and not be able to wave clear as well...
I mean he's still going to get jumped on and murdered by pretty much everyone, might as well let the little guy be able to kill a tower that's going to fall anyway.
I personally like it. He used to only be relevant in poke comps, then he wasn't relevant at all. Now, he can have a place in siege comps (which are really popular). It gives him a defining reason to be played - you wanna take turrets fast? Play Ziggs!
Also, being a demolitionist fits him thematically :)
It's also relatively fair because
I'm looking forward to him maybe getting some LCS usage. (Probably not. Why play Ziggs when you can get BigDickLCSPlays 1v5's with Zed after buying a long sword)
what will actually happen: ADC goes bot, attacks turret, gets in ziggs's kill rage, adc recalls, goes mid, starts attacking tower meanwhile ziggs roams bot while his top laner recalled and also heading that way, 1shots tower, top laner starts to farm, ziggs walks mid again, adc rotates top
its in no way a nice change. It will push sings into a one trick pony kind of deal. And meh, Azir is better at taking turrets from 100 to 0, better at sieging, better in lane, better at other objectives, etc
That's always been sorta the point of Ziggs though is the global siege pressure. His ult used to be used as a wave clear tool if he wasn't in a team fight, his bouncing bombs and minefields push waves super fast and it takes awhile to go OOM once he gets some mana or mana regen. Not to mention his passive does EXTRA damage to turrets and scales with his AP (( not to mention he can lower it's CD and add Lich Bane damage on top of it on top of the AP elixer )). Considering what usually happens with Ziggs in the games I've played with him, he's usually outclassed by other mages.
He excels at two things: Preventing enemy movement through zoning and AOE damage and sieges. Considering there are currently other mages that siege better than him with more safety packed into their kit, the thematic upgrade to his satchel charge seems like a fun addition that will make Ziggs have a bigger impact than he does now in the game.
I'm a simple man, I see Dean (Jensen Ackles) and I upvote. http://img.photobucket.com/albums/v695/carnilia/randomgifs/spncastielthesemakemeveryhappy_zpsca8d4c93.gif
On topic ziggs will be killing towers at ridiculous rates... 25% is such a large portion of hp.
I'm a simple man, I see Dean (Jared Ackles) and I upvote. http://img.photobucket.com/albums/v695/carnilia/randomgifs/spncastielthesemakemeveryhappy_zpsca8d4c93.gif
On topic ziggs will be killing towers at ridiculous rates... 25% is such a large portion of hp.
Jensen Ackles*
Jensen Ackles*
SHHHHH I running on fumes and Jensen and jared look the same when you can't see xD... PLUS they're co-stars SO I wasn't that far off. In reality tho... http://2.bp.blogspot.com/-wE0yVfdeqNM/VRzmj1ZtxbI/AAAAAAAAStM/KQo5dMVn410/s1600/im-so-embarrassed.gif I'm a failure as a Supernatural fan... ;~;
SHHHHH I running on fumes and Jensen and jared look the same when you can't see xD... PLUS they're co-stars SO I wasn't that far off. In reality tho... http://2.bp.blogspot.com/-wE0yVfdeqNM/VRzmj1ZtxbI/AAAAAAAAStM/KQo5dMVn410/s1600/im-so-embarrassed.gif I'm a failure as a Supernatural fan... ;~;
Haha after the French mistake episode I stopped getting their names wrong :P that or I just Call them J^squared
Should be something like 12%/14%/16%/18%/20%
Rito wanted Ziggs to be played more again, they buffed his ult and saw little difference, so they pulled a morde, they saw this was a bad plan, and pulled a half morde. (They won't gut him)
If they want him to be played they would have to make his mana not suck so he is actually playable first.
Riot wanted him to use his ultimate on Minions... but instead of a 45-60 second cooldown they gave it 120 seconds.
The buff they made against champions came with an "Oh, guess I don't want to avoid standing in that smaller circle at all costs" indicator.
Allahu Akbar!
https://38.media.tumblr.com/55e7582e0e53f9f184273e6d7d73dc99/tumblr_inline_n8qek9e8e91qm9y0a.gif
I love me some turret destruction. You thought they were paper before? Guess again.
EDIT: (( I legit edited this three times before I could get this gif to work omg ))
https://www.youtube.com/watch?v=NctuEE3JQcg One of my favorite episodes... ;)
Should be something like 12%/14%/16%/18%/20%
Yeah, anything about 25% is just too much in my opinion...