[{quoted}](name=Toa Innodence,realm=NA,application-id=Ir7ZrJjF,discussion-id=Na6IymtH,comment-id=000900000000,timestamp=2015-11-03T02:51:39.996+0000)
I think that lifesteal should outrank thornmail-under-constant-return-of-damage-for-a-percent, but only just. for instance, if someone is dealing ad, if you match it with thorn mail, they should be able to buy one third tier item to out life-steal you. two thornmails? two lifesteals to surpass, but to even make a dent on a third life-steal item, you may need to buy a toatal of 4 thornmail items, which is a waste of itemization punishing for being too invested in making another champion useless to you. I additionally think that there should be an ap version of thorns called reflection to counter spellvamp, but should follow the same guidelines as thorns in terms of what outranks what. it creates a meaningful decision on weather to focus on your output or counter to another champion's strenghts, creating a complex and imperfectly balanced web [we don't want invincible tanks now do we?].
I've been putting lots of thoughts into what needs to be adjusted with the upcoming pre-season including yasuo adjustments (the key is to attatch some of his passives [crit damage reduction, shield health, sheild recharge, armor pen] to the rank of his abilities and scale them exponentially between level 1 and 18!).
well, u gotta put into factor the role of tanks.. if they are being attacked instead of their team in team fights.. they are accomplishing their primary role. that's why an activation for it would be good...if they still have it on while they're just running away it seems a little unfair. but if they roll in and activate it like a baller with the rest of their team behind their concrete wall, it's justified. tbh, idk if they could really put this change to use though since how this game is built.. there's only AP and AD... there is no strength, intelligence, and agility that constitutes hp/mana/armor/attack speed. the most easy counter to it for ads are items that are still good with them but do not rely on ad. bork/shiv.. but the thing is that it returns physical dmg in magic dmg... so the more phys u have the more ur getting hit by magic.. and most ad don't build for mr either.. or rather there aren't many if any at all that i know of good ad items that also have mr. dervish isn't bad but it's kinda sad the melees get the huge movespeed buff and ranged don't.