My opinion on Ahri changes
Hey, I main Ahri
and does anyone think the ahri changes in 3.13 are pretty hard? I think I'm about to rant but I mean she got her damage nerfed by 25.4% (Not including charm damage amp) but the charm now increases it for 4 seconds by 20%? I think the increased mana cost also makes her early game more challenging but can be easier for other champions to snowball against her. I mean, I keep charm at 1 point till around lvl 8 which costs only about 50 mana. But since its increased by 35 now, which is 170% of the original cost at lvl 1. I feel they nerfed her early game pretty hard and she will probably need to build a DFG to do as much damage as she used to. I mean the nerfs could have been worse but isn't this taking it just a bit too much?
Before, it would take all of my skills just to burst down a single person. (Not considering if they dodge the Q skill shot) I think maybe a 15% nerf on her damage would have been fine, maybe decrease the speed of her charm or something would increase her skillcap and still keep her as a bursty mage but I found myself just getting destroyed because I had to use everything I had including the jungler just to get a kill, and it was barely enough to snowball considering there is no time to amplify her spirit rush damage even if I use it during my combo.