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NEEDED SEASON 4 WARD AND VISION CHANGES

FreakenPunk··3 votes·13 views

I think that we can all agree that wards are underappreciated by many players. What can we do to reward players who use wards item 2050 item 2044 item 2043 Clairvoyance appropriately?

Like for example: let's say you're on blue side and you are supporting botlane. You push down their outermost turret and you want to try and contest their blue buff and make something happen when it comes up again, this being either, getting some kills by catching your opponent offguard, or trying to get a sneaky lux Lux laser or smite steal over the wall. And all of this was made possible by* simply *placing a strategic ward at their blue buff.

What does the Teemo support get out of this though? Sure a team victory overall, but if the support character didn't actually get the buff or help kill someone they don't get anything. They just spent some money on getting some wards and putting them where they were supposed to with virtually noone else helping ward. (How it usually goes in solo que from my experiences supporting)

I like the new changes where everyone on the team should be warding now which seems fine and dandy. But I think we could take this** one step further**. Whenever a support or anyone for that matter gives any sort of vision which assists in getting a kill or secure an objective they should be rewarded. I think this could be rather quite simple and easy to implement in the game. Like if a jungle camp was stolen from the other team in the vicinity of certain wards whoever placed that ward should be rewarded with some sort of vision assist which could either give some gold and/or experience OR maybe extra time on that ward! Same thing could go for cv and the trinket which I'm assuming is replacing clairvoyance?

Anyways this was just something that I've been thinking about for some time now. I'd really appreciate some feedback on my ideas as I would like to discuss this further and bring it to others attention. Thank you for your time and good luck out on the fields of justice? O_o lol

9 Comments

Solan Stonewhip3 votes

i think warding is in itself a reward.

wards win games. this is something i've been saying for 2 years or so since i was playing a game as a support with a friend who was jungling. and we were behind and losing. i went all out and warded really well and we caught the other team in transition because of it. aced them and ended up winning the game.

if u watch the pro's they ALL buy wards as they play. it's about not only protecting yourself but giving your team a crucial advantage. i don't think there needs to be an incentive for people to realize that. they just need to wise up. 75 gold can be turned into 300-450+ by getting vision and a kill. or it can be turned into avoiding giving the other team gold by evading kills. i don't think the vision changes need any more incentive. free wards for all and a limited warding by one player. that's more than enough incentive. the good players will wise up. the bad ones will be stuck behind in your exhaust as you move up the rankings.

eKatSS3 votes

What he said ^

But then again, an incentive wouldn't be all that bad. People in general would be warding more if they had more immediate rewards to it. That's just how the mind works, no logic has to be involved.

By introducing this kind of incentive, you would be conditioning players to ward more, and the effective cost of wards would go down.

Solan Stonewhip1 votes

lol, should we add incentives for people who don't miss any cs at the beginning of the game? i mean that's a reward in itself too. at a certain point it becomes superfluous. and i think it starts here at warding. but hell, i don't mind, if riot does this then it benefits me. just seems a tad over the top

eKatSS3 votes

But then again, imagine that "Penta Vision Assist" xD. A support's dream.

Edited just for you, Solan ;D

Solan Stonewhip2 votes

just a quadra? why can't i get a penta?

FreakenPunk1 votes

I'm not playing with pro's unfortunately and if I'm helping toplane push or warding the other side of the jungle I don't get anything from doing my job. Sure my team does, but I need more wards, oracles an aegis would be nice, but guess what since I was doing other things, no gold for me after doing my job. Sure an overall team victory like I said before, but I'm levels behind, have no gold, and what do I get from warding? Virtually nothing in many situations. Even something as small as 5 or 10 gold would be nice and some exp to boot would be great. And why was all of this possible? Because I placed a ward or clairvoyanced a certain spot.

Solan Stonewhip2 votes

yeah. but what the vision changes are saying is that it's not just the supports job to ward. so come s4 it will be a team effort. which is what it should have been anyway. i mean, now people will be forced to do it. as support you have 4 wards you can put down + maybe 2 other forms of vision in clairvoyance and the cv trinket

supports are getting a lot of benefits with the changes and this one seems unnecessary

FreakenPunk2 votes

Sure the new changes will have more players warding, hopefully, but still that is the most that I think that th others on the team will ward, is just that 1 free ward from the trinket, even that at most. I see lots of players with sightstones and wriggles who don't use the wards off of those. We will literally have 0 wards on the map even though people have these items within their inventories at their disposal. And sometimes like I said before, things will happen and the ONLY REASON that they ever did happen was because of vision. So rewarding someone even if they weren't their for their wards and/or cv would make a lot of sense if you ask me. I seriously doubt the new vision changes will have every player buying max wards on a team.

Solan Stonewhip3 votes

well all i can say to that is lead by example. you're probably right. they won't have every player buying max wards on a team. but it would be silly to do that with the changes anyway. the game will adapt. so will the players. the good ones will rise to the top.

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