Way to create more tradeoff for Nidalee's spears
So its not a surprise to anyone that Nid spears have been the cause of many qq'ing, and somewhat recently there has been a little discusion on how her spears have little trade off, so by mid/late game she basically gets to chuck spears, that can take out at least over 40% of your adc's health bar, at around 6 seconds (with no cdr) until it hits someone, so to make more tradeoff with them (and to add more incentive to hit people) make it so it has a higher cooldown that is reduced to the regular cooldown if it hits a enemy champion and if it hits a minion or monster a refuced cooldown that is inbetween the new cooldown and old one, and maybe make it so the cooldown (if she misses) scales higher with her champion level so by more mid/late game it hurts her more to miss her spears than it would during her early game, where her spear chucking isnt nearly as impactful. This is all just an idea and im a bronze noob so im expecting a lot of problems with this, but feedback is very much welcomed and appreciated!