Poor Skarner :P

Taerial·3/8/2014, 8:55:43 PM·2 votes·945 views

Hey folks,

Just wanted to get your personal opinions on the Skarner rework and get a chance to discuss what you think about it. Strangely enough, Skarner hasn't really been quite a popular champion thus far but perhaps that will change sometime in the future!

Have a good one,

Dave

(Feel Free to leave an "Upvote" if you like the topic, Cheers)

7 Comments

Big Damn Hero3/8/2014, 9:03:02 PM4 votes

Simply put, they took away the only strong thing about Skarner's kit aside from his ult, and made him much easier to be kited, which in turn also reduces his damage output. He sucks right now, sad to say.

Taerial3/8/2014, 9:07:30 PM2 votes

And you know what? I honestly have to agree with you on that, I'd usually be neutral to allow for decent discussions but it seems the strong points of Skarner as a whole were nerfed a tad. For example, His E travels too slow in my opinion... Trying to catch a champ running on the max range of Skar's E is just too easy to dodge.

Riot, You might need to give this rework a bit of consideration :P

JaxMoonStealer3/8/2014, 11:59:25 PM2 votes

According to many, it has been the worst rework Riot has ever made. Because it wasn't a rework, just a change to his abilities, making everything (except his ult) weaker.

GummyTurtlePvP3/8/2014, 10:51:11 PM1 votes

well....his E is better than it was i guess :I

Battledge3/10/2014, 10:27:53 AM1 votes

http://forums.na.leagueoflegends.com/board/showthread.php?t=4349655

is my Thread on the matter. Revert the Brackern!

spiraras3/10/2014, 6:03:21 PM1 votes

{{summoner:2}} and visual rework Skarner

H4N S0L06/23/2014, 6:16:13 PM1 votes

so when I first started playing Skarner he still had the built in cdr on his passive, the ultra slow on his q, and his e healed him. in my opinion the first bad thing they did was take away his heal, Skarner as a tank doesn't have the high damage mitigation that other tanks do because he has the armor gain from his w and because he could heal damage (with a little bit of cdr and atck spd he could heal quite fast without having to get life steal or spell vamp.) this kit was a really good kit and put Skarner in a really good place. when they moved the slow from his q to his e, it became harder to stick to people which a tank should and he lost a lot of survivability because they took away his heal. now he is completely reliant on cdr to get his stun off as much as possible but in the six seconds after stunning someone he seems to be dead because he does no damage, I have played him tank, AD, AP, and hybrid this last week, if he tanks he doesn't die to fast or anything but he also poses no threat and isn't bothered, if he is ad you finally have sustain but your damage output is so low that he can't kill other AD champs like Panth and Garen, if you go the ap route you get some higher damage from more things but you have to build a sheen first and risk being useless in team fights until you have your first big item. I loved the old Skarner. I loved how well his kit worked and I find that his original kit was much more viable (maybe some number tweaks) than his current state.