So What's Sparked the Sunfire Cape and Spirit Visage nerfs on PBE?
I'm talking about the item changes detailed in here: http://www.surrenderat20.net/2013/12/1216-pbe-update.html
I'm just wondering what the idea behind it was?
I'm talking about the item changes detailed in here: http://www.surrenderat20.net/2013/12/1216-pbe-update.html
I'm just wondering what the idea behind it was?
They are bought by every tanky champ in every situation ever.
That's why, but there really just isn't enough itemization in the tank role, so everyone is shoehorned into picking up those items. If they introduced additional tanky items that weren't complete garbage, this wouldn't be a problem.
Have to agree with you on that. If we had better tanky items, every single tank top wouldn't just rush Sunfire and Visage. It's generally become useless to gank top, since there's no snowball possibility up there right now. You just kinda leave the two tanks to bash at eachother and farm.. needs to be addressed in a way that doesn't just involve nerfing the two items that they build.
Yup. Stick Renekton, Shen, Shyv, Olaf, or Rengar top, throw a sunfire cape and spirit visage, and later a randuins, and let them passively farm until they start showing up to teamfights. It's incredibly stale in top lane right now :s
And when they join teamfights, they just mess things up.
Bruisers need toned down a bit, since their kits still do lots of damage with minimal investment in offense.
They are definitely trying to address this with the sunfire and visage nerfs. Reducing the early damage output of sunfire will at least somewhat curb the appeal of getting it first and winning every trade ever with absurd damage building tankiness.
You belong in the Pbe forums ! - Ezreal