How is Yasuo not insanely OP again?
Lets look at his passive: Double crit value with a small -damage modifier...strong but not blatantly OP...but wait there's more He also gets a shield...as the 'other part of his passive'. No big deal right? Wait. At level 18 this shield gives 690 hps. Yep you heard me right. 690 HPs. There's another champ in the league who gets a shield for a passive to. It gives him 10% of his health...so for his SINGLE passive to be as strong as yasuo's he would need...6900 hps. Cuz that seems achievable...oh and yasuo gets to power his shield up by running around and using abilities...malphite? Nah he has to go sit in a corner for 10 seconds. Next up: He's also resource-less. That's ok though right? Cuz resource-less champs get high cool-downs to make up for their not need mana right? Wrong. Damaging skills: 4 second CD max rank and .1 second CD max rank....K seems balanced. WAIT we're NOT DONE!!!! check this out. So this guy doesn't have to bother building cooldown reduction we make his already insanely low CDR skill scale with ATTACK SPEED...that seems fair right? But you want more? Oh yeah he also gets an AOE CC ultimate that ALSO gives him HUGE amounts of armor penetration...for half the cooldown of the ultimate. Obviously not OP at all.