Buff Ancient golem?

ThetaBarrier·5/15/2014, 1:27:19 AM·1 votes·335 views

Can we maybe buff Ancient golems health to 500-450 for it to compete with Elder lizard and Feral Flare junglers? Or maybe buff another stat other than Health Points?

I really miss that item item 3070 :'(

4 Comments

WeiWei5/15/2014, 3:16:36 AM1 votes

Give it Sunfire Passive that does 3x as much damage to Monsters.

ProfDrDeath5/15/2014, 9:06:32 AM1 votes

The problem with item 3207 in S4 lies in two changes that were made after the beginning of the season:

  1. Butcher's sustain scales with damage done
    Instead of it being passive sustain by virtue of Hp5 and Mp5, Spirit Stone's Health and Mana sustain were changed to be scaling with your total damage done. This highly prefers champions with higher damage output, as it would maximize the sustain from a single camp (sustain = health regained (more or less fixed value) - damage taken (scales with time needed to clear the camp)).

  2. Gold generating passive
    While this effect was generally necessary to give the junglers some gold income for themselves, the fact that it is only on the completed 2k gold item hurts the jungler variety. Now junglers cannot afford to deviate from the build path to their jungler item, or risk being put way behind in the gold curve.

In addition, with item 3207 and item 3209 both possessing the same gold-generation and sustain, Elder Lizard strictly offers superior effects and stats for the early game (more damage to clear even better), while Golem has Tenacity (which is a superior effect for the late-game to the true-damage dot, but inferior early game, as there will be less CC in 2vs2/2vs1 engagements).