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Issue with Leblanc's jump

HeyItsOnlyMe··1 votes·91 views

So I've actually been seeing this pretty much every time I play Leblanc but there's an issue with her jump where, for the duration of the cast time of the original jump, she can be hit where she was initially standing. Even with a quarter second cast time, that's a time that she basically has the largest hit box in the game, and when you want to split second dodge skill shots, split seconds count. My thought was that the original jump should be instant, yet there be a delay before she can reactivate to return.

5 Comments

MrBuffington1 votes

I mean, it might be a bug? Are you saying during the dash animation she would take damage if the skillshot was aimed at her original location, even if the skillshot doesn't hit her character? I do play LeBlanc but honestly I can't remember having this problem.

If you're saying that LeBlanc's W should be a blink both ways, I think Riot is working on ways to nerf LeBlanc, not buff her, lol. She's already one of the most slippery champions in the game, making her even harder to hit doesn't seem healthy for the game.

ForgottenAngels1 votes

I think Riot is working on ways to nerf LeBlanc, not buff her, lol. She's already one of the most slippery champions in the game, making her even harder to hit doesn't seem healthy for the game.

You're suggesting nerfing a champion with one of the lowest win rates of all, at an average of about 45-46% wins.

She may be hard to hit, but that doesn't automatically mean she deserves a nerf.

MrBuffington1 votes

I wasn't suggesting anything, I just mentioned that Riot is working on a LeBlanc nerf. As in, they're working on it right now. Keep in mind I too am a LeBlanc player, and I also don't want to see her nerfed to oblivion, but I would like it if she wasn't so hotly contested or banned so I would actually get to play her. From what I've seen, they were experimenting with some nerfs in PBE, but they've since reversed them since they didn't quite fit with what they wanted to do with her.

The low win rate is likely a result of her being really hard to play, especially late-game, in conjunction with the huge influx of people mindlessly hopping on the LeBlanc bandwagon without much understanding or practice in playing her.

HeyItsOnlyMe1 votes

I don't know if it's a bug, but yes, I do mean that she can be hit by a skill shot aimed at her original location while in flight. I do intend to mean that I would like it to be a blink both ways but the way to balance that is, as I said, make it where she cannot return to the jump pad for a few moments.

MrBuffington1 votes

Okay, yea that does sound like that shouldn't happen. Personally I'm okay with it being a dash so long as you can instantly blink back, but who knows what the LeBlanc changes would be. If there is a delay before she can blink back, that might be a good balance, since it'll make her more vulnerable jumping in, gives a better window for counterplay. Do you know if CC still affects her if fired at the original location (Elise Cocoon, for example)?

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