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Please Fix Siphoning Strike, It's Laggy

NateKiller··2 votes·464 views

Ever since you remade Nasus his SS is extremely slow and laggy compared to his old one. Also, it is affected by attack speed slows. As an ability this is kind of odd, isn't it? It looks strange when laning against a lee sin or Malphite and they apply the slow. Siphoning Strike then slowly comes down on the minion.

Can you please revert these changes and make it quick like it used to be? Farming with him just isn't the same or as satisfying.

11 Comments

MackleDoge2 votes

Siphoning Strike acts as an auto attack enhancement, it is designed to be slowed by attack speed slows. That is a purposeful portion of it's use to allow counter play to the fact that it is an auto attack reset.

NateKiller1 votes

I'm aware, but it still looks retarded during game. But that's just a side concern really, I'm more interested in why it's slow to begin with. The old Siphoning Strike was nice and quick. This one has like an 80 ping attached to it. lol

The Yetii Rider1 votes

It's probably intended counterplay. If Nasus can just walk up and land a q and walk back it's even harder to harass him. I like how long it takes Nasus to farm his Q, it gives me plenty of time to devour him. (Just went 11/5/6 against a 1/5/6 Nasus earlier).

NateKiller1 votes

Maybe, but that sure would be an odd way to add counterplay. By adding frustration to Nasus fan base. :-/

The Yetii Rider1 votes

Oh, the slow attack speed is frustrating you? Let's compare that to the free lifesteal (Doran's Blade just got nerfed hard for top laners), the 95% move speed slow that can't be dodged, the 600 free health, the ranged AOE armor shred, and the infinitely scaling 2 second Iceborn Gauntlet pubstomp of death for Nasus's opponents. Yeah. If Riot is going to work on making Nasus less frustrating, they should completely rework Soul Eater first. :/

NateKiller2 votes

Sigh I'm not here to talk about his balance. I'm talking about small quality of life changes to make him fun to play.

The Yetii Rider3 votes

Fair point, I'm sorry. Honestly, I've noticed what you're talking about too. It seems like Nasus's Siphoning Strike has kind of this weird delay after he casts it, but if it's affected by attack speed slows, maybe it's also shortened by attack speed buffs? Maybe you should try running some attack speed marks and see if that helps?

NateKiller1 votes

Ha!, I guess that might help in theory. Not quite the fix I was looking for, though. :-P

It was fun to see the old one because it was so fast it felt powerful. They basically traded the speed in for a huge animation that looks like it should be strong when he bends over that far.

MackleDoge1 votes

It could just be you honestly, I haven't experienced what you're talking about personally so I can't speak to it. To me it seems to match his animations just fine.

NateKiller1 votes

Oh it definitely matches the animation fine, but it's also slower..by a good margin. It took me a long time to adjust to it, but it's still irritating to deal with.

NateKiller1 votes

Riot pls. It's a small fix that would improve how he feels in lane.

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