Getting 5 points per win? Aint nobody got time for that!
Well actually, that's probably not true, but I for one don't have time for that. I was just in Silver II recently and climbed out of it into Silver I. During my time in Silver II, I was getting around 15-20 LP per win. Of course, I was losing about the same when I lost, but it still was much faster to climb up the ladder. But now, I have to spend MORE time to get into my promo, because I win 5-10 points per win and lose about the same, and on top of that, I STILL need to win 3/5 promo games, AND win those in order to get to Gold V, which is a lot of time spent playing, and there is just not enough time in the week for League anymore, which is cool with me. But trying to get up into a higher ranking just seems like so much work now, and League is my relax, happy fun time, so it's not as fun losing a game knowing it won't even matter if you win the next one because it'll take forever anyway to climb. So, for people who enjoy spending most of their free time with a good game of League, playing long, grueling hours, dedicating much of their time and effort to get as high as Plat or Diamond, I say, keep Summoning Summoners. (cheesy, I know) I do, however, feel bad for these Summoners because it shouldn't be so hard to climb up the ladder. Climbing a ladder should be easy, and when you think about how high the League ladder goes, you'd think the system would be easier for those who show skill and promise. Just a thought, and I've heard the reasons behind why the system is the way it is, but I still think that the rewards for climbing the ladder are very low for those who like to casually play ranked, giving little to no incentive to play ranked other than that it's fun. And I suppose that's ok with me. Just my 2 cents on the matter, more like a rant really. Just needed to get it off my chest.