Accelerated Champion Experience After Being AFK or Disconnected (DC'd)
The rapid pace at which champion experience is gained after being AFK or DC's can create a large advantage for a team. This effect is particularly noticeable when the player position missing is support. While the support is gone, the lone ADC levels faster than opponents. Players like Tristana and Ezreal, who can play safe and farm well under tower, can sustain an undermanned lane and gain an early advantage. Later, when the missing champion ( support particularly) arrives in lane, their experience is accelerated to "catch-up". This effect is overly accelerated and offers a huge advantage if a team, with an AFK or early DC, can maintain during that period. Now you have a team that has benefited from the possibility of playing 4v5, which is not the opponent team (with five players) fault. I understand that accelerated experience is to make the game more enjoyable for everyone, but it really is not fair, and makes it quite un-enjoyable for the team that had an advantage of a 4v5 and ends up losing the game because the other team has an unfair experience boost. Teams that have an AFK or DC should gain no boost to experience.
Some alternatives:
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ALTERNATIVE 1: Increase stats with an inverse ratio (i.e. 5/4 , in favor of the team with fewer players) of how many players are actively playing. When the player then returns, the ratio would again be even to 1. This gives the team missing a player and advantage that can be reversed and does not give champions earlier abilities (due to accelerated XP)etc.
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ALTERNATIVE 2: Another option would be to not accelerate the experience, or at a much lower rate, for the champions that remain active on the team with fewer players. When the missing player returns, only allow the increased XP until the player is 2 levels lower than the team average of levels. This would allow the returning player to remain competitive, but still keep it more even and punish players who disconnect because of bad connection or go AFK.
I notices this effect over a series of ranked games when a support would be AFK and then return when their ADC is level 7-8 and the team with all players ADC and support are one, or, maybe for brief moments, 2 level below. The support is then able to gain enough levels to be even with the origianlly full team and their ADC still has an advantage. This is not to mention the XP boost for all other players on the team if the opposing team has a disconnected player.
Please, share your thoughts and vote the poll. Let's try to make a difference in the playing experience of all summoners.
Thank you,
XionI