Hextech Sweeper and Armor? Why not MR?
This issue was first posted to the PBE community, then to the NA Item Discussion Forum... Really hope that I can get some feedback here...
now grants armor and mana instead of AP. What is the reason for the change?
Patch 4.6 notes said:
The recent update to Twin Shadows made for a lot of design overlap with Hextech Sweeper, so we're pushing Hextech Sweeper into more of a tanky mine-sweeping direction.
But that does not explain why armor is chosen. Players usually need this item when the enemy team has
or
. The traps of Teemo and Shaco deal magic damage. I think magic resist is the more suitable stat for this item, and it upholds the spirit of the item by offering defence to its user. Armor is simply irrelevant.
Therefore, I propose that the build path of Hextech Sweeper to be changed to:
+
+
+ 300g = 2300g
And the stats will be:
- +250 Health
- +25 Magic Resist
- +10 Mana Regeneration
- +20% Cooldown Reduction
Because of the build path change, this build, compared to the one on live, grants mana regeneration instead of mana.