Yasuo, an Objective Analyzation.
Brief: Yasuo has a horrible early game, an okay mid game, and is an outright powerhouse late game. If you want to beat a Yasuo, shut him down early if you can, or stay close to your teammates.
Yasuo, is by far, one of the most frustrating, and most rewarding champions to play. I will say over all of the games and keyboard smashing laning phases I have played today (about 10 as yasuo, top, mid, or jungle), he is a balanced champion. He has an absolute garbage early game who can easily be all-ined and is highly reliable on items. If you are playing Yasuo and gain the upper hand, it is hard to keep, though it helps get out of his early game dread quicker. If you give up a kill as Yasuo, however, it is almost completely devastating, and it is nearly impossible to not give up a kill unless you are only farming under tower. You will be harassed, and you will die or be forced out of lane. He has no real escape in the early game, you can say his 'E' is an escape, but you need an enemy to target, and when you are running away , it is unlikely minions are pushed to your tower, so that is better used as a gap closer.
If you survive the early game with enough farm and gold to start capitalizing on his passive critical chance, you might be able to start dueling others, though if you see two champions heading your way, you might want to see if they have some cuts and bruises before diving in, or else you will die, you have very little armor and magic resist and are therefore, very squishy. This is the part where you should either keep farming if they allow you to, or try to catch other squishy champions out of place. The faster you get to an
and a
(
if you want over 100% critical chance).
His late game, ooooooooh, his late game, if you make it this far, you are loving this champion, you are dancing around with joy, three shotting enemy carries and (with the proper teammates and a lack of enemy focus) melting their team. You will not find a champion who can be stronger with so little feeding at the beginning of the late game.
There are two ways you can build him other than glass cannon, and I have yet to personally test it due to being a carry, and that is either sustain damage through lifesteal, and/or tanky, which I assume the best way is through health, possibly a
or
. Due to his AP ratio nerf on his 'E' and the fact the buff for using it multiple times only buffs the base damage, it is too gimmicky for AP to be a thing on Yasuo.
Remember though, no matter how fed you are, THERE IS NO 'I' IN 'TEAM' and you will be smashed to the ground and your wind taken away if you believe otherwise.
All in all, he is fairly balanced, people just need to learn how to play against him if you are being smashed by him instead of running to the forums screaming and shouting "NERF, NERF, NERF, NERF". Step back, check your ego, and learn what the champion who either hasn't even been released yet or WHO JUST GOT RELEASED can do, and where they fall short.
on him, which does a good amount of magic damage around him. After that he goes
,
) or even more beef if need be (
) For boots he swears that
are the best on him, but I wonder if going a more defensive boot is better. Pretty much long story short you definitely want some kind of defensive item at first, and then you definitely want a