Urgot E Shield Should Last Longer

Camelphat··3 votes·1,293 views

Just thought I'd post thought on the forums. Since Urgots shield got moved to his E, it feels like its not up at correct time that you need it. His shield activates as soon as you press E, which means when he's winding up to dash its up. This wastes a bit of time to be landing other skills. And E also has a longer cooldown than W so one won't have the shield up as often.

It just doesnt feel as reliable as his W shield and I feel it should last atleast 5 or 6 seconds instead of 4.

7 Comments

feintfiend3 votes

There's a a vocal minority that despise Urgot and are trying to paint him as the big bad of top when Riven Jax Vladimir Fiora run rampant for so long. don't wanna piss the keyboard warriors off!

These buffs were a good move by Riot to balance Urgot hopefully his pro play presence will be less now since he isn't as safe.

Teriyaki Bukkake1 votes

HOLY SHIT WAIT HIS SHIELDS ON HIS E...

I was gone for some time but this?! THISS!?!?

WHAT THE FUCK RIOT >:( URGOTA: THOEALYOUOETSG AEHIHAEVN HOW COULD THEY DO THIS

Rester2 votes

[{quoted}](name=Mr Meat,realm=OCE,application-id=3ErqAdtq,discussion-id=zx5f8KgN,comment-id=0000,timestamp=2019-03-21T02:44:13.896+0000)

HOLY SHIT WAIT HIS SHIELDS ON HIS E...

I was gone for some time but this?! THISS!?!?

WHAT THE FUCK RIOT >:( URGOTA: THOEALYOUOETSG AEHIHAEVN HOW COULD THEY DO THIS

His W is on 0 s cd and 0 mana cost at max rank, it becomes a toggle at rank 5

Teriyaki Bukkake2 votes

Oh, well that doesnt sound too bad now. I had imagined that it was the same method of usage, but with the shield now on the e

my bad

Camelphat2 votes

His W actually feels good, but his shield time on E is just too low. Say if you E in and miss you're probably gonna retreat since W won't lock onto enemies and it would be a waste. Now with 4 seconds on shield, .75 or whatever seconds is wasted on the wind up and the rest is kinda useless just to take damage. Now if the time on the shield was 5 or 6 seconds you could probably make a bit of distance to land a Q and still have 1 or 2 seconds of shield time to land some return damage.

Z3Sleeper1 votes

Not really "wasted" on the wind-up. Urgot's E has always been most commonly used as both an initiation tool and a "counter" to CC spells since you can buffer through them and still flip.

The shield activating on cast helps with the latter scenario.

Teriyaki Bukkake1 votes

Hmmm Ill give it a shot once the games downloaded!!

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