Yasuo mains thoughts on balancing yasuo
Yasuo is a major problem at the moment and instead of giving him a full rework i think he could be made better by some changes to his w and passive First of all, wind wall seems to be a major problem, it seems to be an unfair game mechanic and honestly it isnt a necessary part of his kit. Instead i would suggest moving yasuo's double crit passive onto his w and having it scale with ability level (e.g. making his crit deal less damage at level one say 65% on autos and 50% on his q and at level 5 making it scale up to around 90% on his autos and 75% on his q like it is currently, this would make his early game much weaker and make the player be forced to choose between having higher mobility by maxing E first or having higher damage and less mobility by maxing his w. his passive could stay as the flow shield passive and maybe with some number tweaks this could work.