My Suggestions for a Wukong Buff

Denpants··4 votes·1,171 views

I play a lot of Wukong top and Jungle and I think he needs a buff. The dude is supposed to be a monkey king but he is barely a monkey slave. His early game is garbage and his abilities are mediocre, he is basically Garen, but with a tiny bit of CC and much worse in terms of tankyness and damage. He doesn't have enough cc to catch running enemies, and he loses in 1 on 1 engages with most top laners. He's not completely unusable, but very few people will see a wukong on top lane or jungle and think "oh damn, that's a wukong. I better be careful." Most of the time it just goes like "Oh look, a wukong. I never see one of those. Free feed for me!"

Some suggested buffs made by me that won't be game-breaking, help him deal more damage and give him a higher skill ceiling/more combos

Crippling Blow

  • Now Slows the enemy by 20% for 1 Second
  • Cripples the enemy's attack speed by 20% for 1 second

Decoy

  • +0.25 Seconds Stealth Duration per level (Starts at 1.5 seconds at level 1, Goes to 2.75 Seconds when maxed)
  • If enemies are crippled when they are hit by Decoy, they are stunned for 0.75 seconds

Nimbus Strike

  • Now a Skillshot instead of a select
  • 15% Increased Range
  • 3 Second Increased Cooldown, but if it hits an enemy champion or minion the cooldown is halved
  • 20% Increased Damage

Cyclone

  • Knocks up enemies again at the end of the duration of the ability for 0.5 seconds (Half the time of the first knockup)

PASSIVE: Stone Skin Now Also Increases Attack Damage and Lethality in addition to Armor and MR for every enemy champion nearby, increases every 3 levels At level 1 - +1 AD for every nearby enemy champion At level 3 - +2 AD for every nearby enemy champion At level 6 - +3 AD for every nearby enemy champion At level 9 - +4 AD and 1 Lethality for every nearby enemy champion At level 12 - +5 AD and 1 Lethality for every nearby enemy champion At level 15 - +7 AD and 2 Lethality for every nearby enemy champion At level 18 - +9 AD and 2.5 Lethality for every nearby enemy champion

Overall these changes will make him not too OP but less of a pushover in the early game, and his Passive as will as his Ultimate will make him a viable choice as a jungler and late game champ.

Please tell me how I can improve these suggestions and share your thoughts

9 Comments

fuffychan2 votes

tl;dr

My suggestion - no buffs

Vekkna1 votes

The fuck? No. Just no.

Denpants1 votes

What could I improve with the suggestions? I'm thinking I put in too much AD and Lethality. Maybe +5 AD and 1 Lethality at level 18

LegenDariusGaren1 votes

I think wukong is fine. He is my go to jungler for a few seasons now. If anything can be changed about him, it would be his passive. Change it from flat resistances to bonus hp. At level 16, he can get +100 hp per enemy champ nearby. It can go from say 25/50/75/100 bonus hp, at levels 1, 6, 11, 16.

AI Nyan1 votes

wu as isn't fine and his jungle clear is kinda of bad also he's naturaly outsustained by most of meta and his kit is outdatedMonkeyKing

Darkpitiless1 votes

Wukong's passive is actually broken if you know how to manipulate it. Like if you're invading, or getting invaded, it tells you how many enemies are stalking nearby. That's why he can potentially wander around and near bushes without vision. I'd say a lot of people can't play Wu, and it doesn't mean he's weak. He is just not easy to play with. You have easier choices for jungle.

Fowus1 votes

monkey slave rofl

AccountaBilabudy1 votes

Decoy

  • +0.25 Seconds Stealth Duration per level (Starts at 1.5 seconds at level 1, Goes to 2.75 Seconds when maxed)
  • If enemies are hit by Decoy, they are stunned for 0.75 seconds

This one I like. This would add a bit to him without being overpowered.

AI Nyan1 votes

i really appreciate u for this work but this iskinda overpowered for the monkey king i guess W and R are great for wukong and also the passive still needs something of tankiness and adding more sustain like the other divers Q and E i see there is need no change s

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