New Rotation Gamemode

Grym Bolt··3 votes·577 views

This could be almost impossible to program, and may be to hectic, but hear me out this could be stupid (by stupid i mean like stupid funny). I had an idea for a game mode similar to the randomizer TF2 servers. Where it gives you a random champ with random abilities. I know it might seem really dumb, but it could actually be very fun.

6 Comments

Kledy McKledFace1 votes

yeah might take 1-2 years to script that like doom bots but it might happen someday

Grym Bolt1 votes

Anyone have any ideas on some really stupid randomization? I have been trying to think of a good one. Like Darius with blitzcrank pull

Elite4Runner1 votes

Why do people still think it is a new, or a good idea to mix and match champions and abilities?

NO!

Grym Bolt1 votes

{quoted}

Why do people still think it is a new, or a good idea to mix and match champions and abilities?

NO!

Can you give reasons for why you think it's a bad idea?

Elite4Runner1 votes

Because champions are designed and balanced around their specific kit.

You gave an example of Darius with a Bltiz pull. That sort of makes sense because Darius already has a pull, so you're basically extending the range of his existing ability.

However there are several abilities in the game that would not make any sense on different champions.

For example, .. giving Ezreal Garen's spin makes absolutely zero sense. It would be funny to see, but it would just cause confusion.

Then there are champions who have abilities that depend on their other abilities. For example, if anyone was to get any of Azir's Q or E, they would need to have his W, and if they have his W they would need at least one of the other two.

The only way to be sure that this happens is to simply swap out the champion model but keep the whole kit together. Which again, would be entertaining but confusing.

Literally the whole game would be, "guess what abilities my enemy has" and that would be frustrating and incredibly difficult to play.

Grym Bolt1 votes

{quoted}

Because champions are designed and balanced around their specific kit.

You gave an example of Darius with a Bltiz pull. That sort of makes sense because Darius already has a pull, so you're basically extending the range of his existing ability.

However there are several abilities in the game that would not make any sense on different champions.

For example, .. giving Ezreal Garen's spin makes absolutely zero sense. It would be funny to see, but it would just cause confusion.

Then there are champions who have abilities that depend on their other abilities. For example, if anyone was to get any of Azir's Q or E, they would need to have his W, and if they have his W they would need at least one of the other two.

The only way to be sure that this happens is to simply swap out the champion model but keep the whole kit together. Which again, would be entertaining but confusing.

Literally the whole game would be, "guess what abilities my enemy has" and that would be frustrating and incredibly difficult to play.

Ok I see your point. Mentioning the Darius thing is actually quite interesting. Maybe have a game mode similar to doom bots, but give the players a chance to take control of the doom bots. I think that could be fun.

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