Volibear nerf
So let me just say this right now. This is not a hate thread on
this is a thread for nerf ideas on
.Now heres what i see his:
-His q makes him pretty much impossible to kill mixed with his passive/
.
-His W passive is pretty balances as for his bite on the other hand is a pretty nasty blow when taken at low health.
-His E slows making him impossible to kite unless you playing a decently hard champion (
&
).
-His R mixes with his kit very well and can literally delete the enemy team.
1)Skill level
-
doesn't take much skill as i've tried him (personal experiences, hes free so ye) and you pretty much run in like a crazed football player and beat the crap out of the enemy team with your R.This is ridiculous overpowered when you are trying to get into the backlines and you got this guy
making you into a lightning rod.If you even get near the backlines he will run back and just fling you back. His W passive mixes well with his W and when he starts to clean up that bite does alot of damage.This is pretty much abusing a champions incredible strength and should gain a slight nerf.
2)Professional Play
Now you don't see
in high elo games because high elo people are actually good.Gold down is pretty much where this conflict happens.If you want to help everyone look at the people stuck in Bronze V because of this man (Thats me :D).League of Legends is revolved around pro league of legends but what about the people climbing and struggling to get up to Diamond or Challenger.High elo players don't face the same problems as Bronze V's so it is not an "Even Playing Field."Since you don't see many AFK's in your promos or people who cant flash over walls in high elo.
3)Design Core
So heres what i see in
design.A man eating bear who can charge at you with over 70 miles per hour that toss's you around like a ragdoll then eats you alive.In other words there't not much counter play in top lane when theres a bear charging at you unless you are playing some adc top which would result in 1 less tank which usually results in A LOSS.Only people I see as a viable top laner to counter
is
and many people can't play
(In low elo).Theres not much skill when all you do is run in and fling them back then eat them alive.And then he can rush
with that cash and he doesn't have to recall. Just mix his passive with
and he will be full health by the time you get back to lane.
4)Reasoning
My reasoning is that this champion is very well broken with his damage at level 1/2/3/4 with his kit.At high levels he turns into a fast moving tahm kench because you can't kill him.It's not very enjoyable for anyone who plays
because of how easy it takes to play him and how much damage and health regen he can scale at very low levels.The only way i see a counterplay on volibear in early levels is a 5 man gank. Which also might go bad because of his ulti.This also just gives the other lanes to farm and win their lanes.
5)Current Environment
The current environment of league is the TANK META.As you just go tanks with ridiculously damage and just win the game like that.Im not talking about the occasional
with ekko.Im talking
and
on the same team. The current environment is this mess and we should nerf some of the people who can scale ridiculous health and still dish more damage then a
+
.
6)Prioritize Discussion
I sigh the terms and conditions and am ready to face more hate that the video Wrecking Ball by Miley Cyrus.
7)Final Thoughts
Can you really capitalize discussion and level in the 1st and 6th numbers of the post here