[{quoted}](name=Usain Fiddle,realm=EUW,application-id=3ErqAdtq,discussion-id=zQvKTIAG,comment-id=00010000,timestamp=2016-08-04T18:30:44.430+0000)
Gangplanks barrels), which seem also fair to play against.
Those barrels don't really feel fair at all to play against. They do obscene damage and have an enormous zoning radius. If you get even remotely close to one that's decayed to 1 health then he instantly drops another on you and pops the first barrel with his Q to blow it up with zero time to react and zero counterplay. The radius of the barrels plus the range Gangplank can place them and the range of his Q give him an obscene zone of power.
Between zoning any melee champs from farming indefinitely and dealing huge bursts of damage that partially ignore defense from range, the barrels make Gangplank's lane phase far too safe. Especially since popping barrels with his Q amps up the damage even more thanks to crit and applying on-hit effects like Grasp of the Undying, Triforce, and his passive true damage all safely from range.
At least Fiora has to get into melee range (or give up her W) to proc her passive true damage...