Reworked Vladimir Runes/Masteries?

Dante Akaryu··1 votes·1,617 views

I'm a main Vlad player from a long time ago. I've been exploring the potential of his new rework, and I'd say things are looking good. This buff has too much potential. Say, for example, the new combinations between Sanguine Pool and the new E (Blood Supernova or something). The chasing and kiting possibilities with Crimson Rush. Basically Vlad will heal and hurt more, the less HP he has. Literally. He can even jungle (Check Pants Are Dragonin youtube).

I want to create a new RunePage specifically for this rework, any suggestions? What about Masteries?

In this video I mentioned, this guy goes full CDR on runes, to survive the whole jungle run, and he does. It helps incredibly in long sustain duels. Spellvamp will not work anymore. Perhaps just more health? Lots of hitpoints. HP & CDR?

I still love Deathfire Touch on masteries.

So, any thoughts?

2 Comments

xl Kirito lx1 votes

I mean, sure. Vladimir might be able to jungle now. With that being said, it's the PBE. They don't exactly use it for professional testing. I've seen anything/everything work.

Runes, I still haven't looked much at. I'm running a flat 10% CDR, to cap with items. Not sure how easy it'll be for CDR cap after the rework, or even if its worth it with only spamming 1 spell. Going to wait and see what they buff about him, since I believe it was Sotere saying something along those lines.

Masteries, I run windspeakers. Probably less useful without spellvamp, and the E healing buff. It's annoying, Vladimir doesn't have a good keystone right now. I'll probably return to thunderlords, maybe try DFT.

Fro5t1231 votes

I would suggest strength of the ages if his current values are anything to go by. Since his passive favours health more than ap (up to 25 health to 1 ap vs 1ap to 1 health) and his new e has 10% health scaling at full charge. Mathematicaly at lvl 10 (assuming you have fully stacked SoA) you have about equal damage per 20 seconds (21 more with SoA) buuuut so gives health which buffs ap and survivability. Atm I think his e has too much ap scaling (0.7ap) while his q has too little (0.35 or 0.7 every 2-3 which averages at 0.33 per hit) his q should be in the 0.4ish range and his base damage scaling should be reduced (double 160 is 320). ATM thunderlords is better for vlad since he is more about short term peel (thunderlords) vs long range poke (Deathfire).

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