Nasus Rework Idea

I Ban Freelo ·7/27/2018, 11:55:00 PM·0 votes·713 views

Passive: Knowledge is Power

Nasus gains permanent stat buffs on his abilities by takedowns.

Gains +1.4 - 2.5% Life steal and spell vamp per lvl.

Q: Same.

KiP(Idea 1): Gains x base AD if champ dies in x seconds.

KiP(Idea 2): Q does x max health per champ death by Q.

**W: **Ages champions in a line. Shorter cast range. X base AD magic dmg per second.

KiP(Idea 1): Same as Q but attack speed.

KiP(Idea 2): With movement speed.

**E: **Same but duration is lowered(?). Does +X base AD as magic dmg.

KiP: Same as others but with armor and mr. Might move to ult.

R: Duration and base stats lowered early. Even or higher later. CD reduction is 25/50/60-75%. Grants %bonus armor and mr. %max health base AD as magic dmg.

**KiP: **Same but hp increases.

KiP: (Idea for all abilities): Bases off of enemy stats.

Goal: Make Nasus fit a late game juggernaut. Gives him counterplay. KiP is ideally towards late game scaling. Becomes knowledgeable of enemies.

Might fix formatting later. Too lazy to do it.

KiP requirements in tenths of a second.

2 Comments

Plat HardstuckXD7/27/2018, 11:56:05 PM1 votes

No pls dont rework thee Cane. Nasus just fine the way he is.