Anivia Nerfs?
She is relatively popular and especially played by mains in my elo (plat) She seems to, no matter how hard she gets destroyed in laning phase, manage to impact the game and be highly relevant late game doing more damage than adc and 1 shotting anyone, even with a huge stepback early game.
She legitimately have, everything you could ask for. CC with Q, slow with Q, A blockade that forces flash 70% of the time, Damage, MORE EXTRA HUGE 1 SHOT DAMAGE WITH E, Slow zone with R which by the way is quite glitchy and makes it pretty hard to get out of. She also has tanky stats, with archangels and ROA. LEGIT SHE HAS EVERYTHING...
Im not asking for a big nerf, but its quite obvious as the ranked number 8 champ outa who knows 150 champs... something needs to be done here. She has almost 0 counterplay and can R wave, takes 2 seconds, and then roam, roam roam. And you cant dodge her roam well cuz her Q has a huge hitbox, and you cant dodge her roams well because she literally have a wall to block you off. What type of champ design is this?
She may be a late game champ and thats why even if she loses laning phase HARD, she stays relevant. But i main vladimir, a heavy late game champ, and yet if I lose laning phase, it delays my ability to carry or even the option to, where im practically useless and cant impact the game at all but just keep dying.