Ryze changes make no sense
You say you want to tone down Ryze's safety early on and then buff/maintain it early and make it weaker late. I'm not understanding the logic here?
You say you want to tone down Ryze's safety early on and then buff/maintain it early and make it weaker late. I'm not understanding the logic here?
The size is a buff lvl 1, even level 2 and nerfed every level after that. Ryze can't get a shield lvl 1 since it requires 2 spells to make (Q+2 casts of another).
He also starts E, so it's a nerf all around to the shield since you can't use it 'till lvl 2/3+ and he maxes Q first, so the ms nerf is default an early game nerf.
Oh I see, it takes effect after that. Okay thank you :]