[Champion Suggestion]

Pyke0neTrick·12/14/2019, 5:02:04 AM·1 votes·2,936 views

DISCLAIMER: I am not good at making champions at all and I'm really just doing this for a general concept for another mech champion other than Rumble. I won't have ANY stats in here (like ap/ad scalings or hp per level) because I am not good at it. Also, this is REALLY long so be prepared for a LOT of reading. Thanks for checking this out!

Name: Zera Alias: The Angel of Death Gender: Female Role: AP tank/attack speed/crit chance/bruiser Lane: Bot, mid, top

Lore: Zera was born in the mountains in Freljord to a neglectful family who had no money for food or clothes. Zera had come close to starving, dying to sickness, and hypothermia but toughened through it. She began working at a very young age to make money for her family by helping out at the markets in the small town below them. She eventually moved out of the house at the age of 15 and joined the Freljordian military where she was taught how to fight with primitive weapons. She wondered if that's all they had to use. After about of year of training, she had finished and moved out of Freljord on a journey to build an ultimate death machine which she called "The Angel of Death". After settling in a warm area in the middle of nowhere, she began work. Nobody saw here for years after that. When she returned to her small village in Freljord, it had been destroyed. She didn't know if it was because of a snowstorm or if a battle had taken place but she still checked around for her parents which to her horror she found dead. Her entire family had stab wounds along their icy flesh. They had been killed recently. She now exacted vengeance.

She had finished her Angel of Death in a small amount of time and began her trek across Runeterra. Knowing she would never find the people who killed her parents, she traveled aimlessly in grief. She would meditate regularly and visited her old town to pay her respects to her parents. There was nothing she could do. As she went back to her destroyed town one day, she saw a group of people with weapons and heavy armor. She had no idea who they were until she saw the face of a man Darius looking back at her. He yelled something that she could not hear. She continued to look until the group of people began shooting arrows at her. She quickly hid behind a tree and looked at her wrist. A few buttons and a clicking sound had caused a meteor or what looked like a meteor to fall from the sky on top of her. The Angel of Death. The group of people ran as she killed them all one by one. She could not find the man, who she didn't know was Darius of Noxus, but she knew that he had something to do with his parents' death and she would not stop until he was dead.

Mech Art: http://twinpsychopaths.weebly.com/uploads/1/9/9/6/19963121/2438504_orig.jpg Note: I FOUND THESE ON GOOGLE I DID NOT CREATE THESE ALL CREDIT GOES TO ORIGINAL ARTISTS THIS IS JUST A CONCEPT FOR WHAT THE CHAMPION WILL LOOK LIKE KIND OF Suit Art: https://www.ssbwiki.com/images/5/59/Zero_Suit_Samus_SSB4.png Note: I know I'm using another video game character but this champion has 2 forms: Suit and Mech. Sammus or D'va are neither of my characters but both somewhat fit the idea of a champion who has a mech.

Abilities:

Passive - The Girl and her Mech: Zera has 2 forms: Mech and Suit. Both forms have different abilities. Instead of mana or energy, Zera's mech form uses heat. Heat builds up based on missing health and, when at 100/100 heat, all abilities will turn into "Self Destruct". Zera cannot use any other abilities until heat goes away. After 30 seconds of not taking damage from ANY source, Zera will consume all heat built up into a small portion of missing health (AP scaling). While in mech form, attacks are slower and movement speed is reduced but health and armor are higher. In suit form, Zera loses armor and health but gains movement speed and higher attack speed. As Zera upgraded her abilities, she "Upgrades" her mech and "Evolves" her suit. After upgrading an ability, Zera's mech "Upgrades", changing the look of the champion. Lv 1 Q: adds a face plate/mask as both Suit and Mech and a customized HUD that can be disabled. Max lv Q: face plate/mask gains extra metal to it and grows a bit bigger. Lv 1 W: 2 rocket launchers form on the back of Zera's mech's shoulders. Max Lv W: bigger rocket launchers that hold more missiles. Lv 1 E: Mech now flies instead of walks and Mech's feet "open up" to reveal boosters. Max Lv E: hand plates now also open up, kind of like Iron Man, and now also has boosters. Lv 1 R: "wings" form on the back of the Mech. Lv 2 R: wings grow bigger and body begins to form a bit bigger. Max Lv R: wings are the biggest they can be and mech color changes based on skin, chroma, and what abilities were upgraded first. After upgrading an ability, Zera's suit "Evolves", changing the look of the champion outside of Mech. Max Lv Q: suit now has a transparent layer above the original layer. Max Lv W: Zera now has 2 guns instead of 1. Max Lv E: tactical visor/headpiece forms around Zera's head. Max Lv R: Zera has a small box with an antennae coming out of it. Upon dying or recalling, Zera's suit automatically returns to her.

Q - Command Targeting/Roll/Self Destruct: Mech: Zera chooses 3 randomly chosen champions on activation in its range. If only 1 champion is in range, it will be targeted once. Upon pressing Q a second time, the champion that was targeted before will gain 2 stacks of targeting, enhancing damage dealt to them on attack. At 3 stacks, the enhanced damage is tripled. Q will go onto cooldown when all 3 stacks are used, enemy champion leaves Q range, or when all stacks are gone. Max rank: can target up to 6 different enemies, including minions, but can still only apply 3 stacks to 1 target, no more than that. At max amounts of heat, can be activated to "Self Destruct", causing Zera to leap out the BACK OF THE MECH and, after 2 seconds, the mech will explode, dealing AP scaling damage. Suit: Zera rolls in a direction. Max rank: Now has 2 charges.

W - Micro Missiles/Tactical SMG/Self Destruct: Mech: upon activation, sends 3 missiles in the direction of targets marked by Q (3 missiles per enemy NO MATTER WHAT). Max rank: missiles gain extra speed and follows the target even through loss of vision. Suit: Zera pulls out a Tactical SMG, giving her bonus attack speed for 3 seconds. Max rank: Lasts 5 seconds and gives Zera double the attack speed as before. Self destruct works exactly as before.

E - Rocket Boosters/Interrogate/Self Destruct: Mech: Passive: at first rank and last rank of upgrading this ability, gain extra movement speed in mech form. Upon activation, gain a movement speed buff that decays over 3 seconds. If you attack any enemy or an enemy champion attacks you, the ability deactivates early. Max rank: can now lock on to targets using Q. If the target is in range of your E, you blink to the target dealing a small amount of AP damage and gaining a shield while also stunning the target and targets around them. Suit: target an enemy. Once in range, leap to the enemy, becoming untargetable for 2 seconds while also silencing the target enemy. After 2 seconds, basic attack the enemy twice before leaping off of them towards your cursor. Max rank: deal bonus damage and silence for longer. Self destruct works exactly as before until Lv 16. Upgraded E. Upon reaching Lv 16, the self destruct option turns into a payload bomb option. Upon activation, locks onto any target champion and glides toward them, ignoring every other enemy. Keeps the same health you had before but can be healed, revived, and cc'd. After reaching the target enemy champion or upon being destroyed by enemies, will explode after 2 seconds, dealing bonus AP damage in an AoE area. Can only be used at max heat. Has a 120 second cooldown.

R - Final Upgrade/Call Down/Self Destruct: Mech: Passive: as you upgrade this ability, gain bonus stats in EVERY section. Lv 6: bonus stats. Lv 11: bonus stats + extra movement speed. Lv 16: Bonus stats + upgraded E. Suit: calls down her mech, gaining a temporary shield and a small burst of movement speed. Becomes untargetable for 1 second while entering the mech. Self destruct works exactly as before.

Energy type: Heat (mech) Energy (suit) Presence of Mind: Gains extra energy/heat, allowing increased healing from passive on mech form and grants bonus health as well. If this is overpowered, Presence of Mind will not work on heat and only the energy portion.

Runes: Comet, Conqueror, Press the Attack, Dark Harvest, Lethal Tempo, Fleet Footwork, Hail of Blades, Grasp of Undying, Prototype: Omnistone, Glaciel Augment. Items: item 3027, item 3124, item 3116, item 3151, item 3046, item 3031, item 3095, item 3094, item 3006, item 3020, item 3158, item 3115, item 3157, item 3065, item 3110, item 3165, item 3100, item 3085, item 3041.

Tell me what you think of this champion idea! I would love to hear your thoughts! Don't be afraid to be harsh, I can take it. This is my first time posting and I am not very good at this but I thought about this idea and just thought I could share it in case it could become a thing. This is my Zera: The Angel of Death Champion Suggestion. Thanks for reading!

2 Comments

Ashe mage AD12/14/2019, 5:38:54 AM1 votes

I'm getting Alita flashbacks right now, and not from the movies but the manga, specifically as her Yoko self when she murders a bunch of fodders in the most artistic ways I've ever seen. [sg-jinx]

But anyways this would basically be a D.va kind of champ, not sure if Riot wants to cannibalize her concept.

Düff McWhalen12/14/2019, 7:32:46 PM1 votes

There's a serious lack of yandere Catgirls in this game.