Opinions of the new Jungle post-patch.

Cuddleswag··1 votes·962 views
  1. I've been playing a couple of matches post-patch as jungler (my favorite role) and noticed that with item changes and powered-up monsters, that I have to recall more often just for /pots/. Pre-Patch item 1039 allowed me to afford 4 pots when I played Rengar ((My FAVE champ.)) and have enough sustain to allow some earlier ganks. But in this new jungle, I can only get TWO pots, which means healing up for early ganks forces recalls at lvl 2, to got more pots. These camps (even Raptors) can take BIG chunks of HP early, even which HURTS the carry jungler badly, I've already played enough of Rengar , MasterYi and Khazix to see that they fall FAR behind most self-sustaining junglers like Udyr and Warwick , who right now OWN the jungle scene.

On the new items: While I think it's good to now give summoner 11 uses beyond early-game, I feel like cost of item 1039 and the other jungle items make it pretty hard to to catch up as a carry jungle. Since all the items REQUIRE summoner 11 , even machete, it limits alternate choices in building. Now I already know that the "new" summoner 11 does a lot of thing, but I believe only item 3715 and item 3706 are the only two useful ones, with item 3713 only being a pick for those ( AKA Rengar ) who cannot clear and/or self-sustain well and item 3711 being pretty useless and risky for a tiny bit of gold and a MS buff. I think that there has to be some changes, maybe reducing machete's price along with the new jungle items.

Right now I feel like the new jungle is a breeze for tankier champs like Amumu Rammus (I do like Rammus getting love though!) and the ones who have easy sustain like Aatrox , Udyr , and Warwick , but right now its pretty hellish for the Assassin jungle like Rengar.

I hope to get other opinions on this preseason jungle, I guess for now I'm playing Vi and Trundle to see how they fare.

7 Comments

LegendaryLemur1 votes

jesus christ tldr?

i am a girl1 votes

If you can't sustain, just start red and summoner 11 it. Get your level 2 easily with nearly full HP. Save your item 2003 for your 3rd camp and 4th if you need it, And tbh I don't really like the item 3706; I think the item 3713 Is a lot more useful for farm junglers like Udyr MasterYi to stay in the jungle longer because it restores a lot of mana as well as HP. You can also, if you're being chased, summoner 11 a monster and get back some HP, which may be enough to turn around and finish that guy who just had more HP/Mana than you.

P.S. I recently have destroyed several Warwick's as Nocturne, which may only be because not a lot of people have a deep understanding of the new jungle. Building tank vs a Nocturne with an understanding of the new jungle is almost pointless, because with a few of Devour Stacks, BORTK, Hydra and Sabre smite, you can demolish pretty much any tank, no matter if they build armor or MR.

Lover Lips1 votes

Honestly it feels like they made the jungle a lot harder under the pretenses of "making it more diverse"

What Riot fails to understand is that strategic diversity =/= difficulty. I think they just made the jungle harder because they kept hearing people in GD complain that Junglers are in the jungle farming all game...

i am a girl1 votes

Honestly, I love the new jungle. I got bored sometimes, not being able to help teammates and not being able to help myself so just farming; but now jungle is THE MOST IMPORTANT AND CARRYABLE ROLE in the game. Dragons can turn a game around, HARD. Devour/Sabre can turn a game around HARD. SOOO many more decisions to make, strategies to plan, things to do. Smite a raptor before ganking bottom. Smite a murkwolf before ganking, if your buff is coming up soon. Smite a Gromp before fights. Always kill the Scuttler - Free vision. So many things to do, and every one of them helps your team immensely. I love it.

SmokingPuffin1 votes

Honestly it feels like they made the jungle a lot harder under the pretenses of "making it more diverse"

Diversity required more difficulty. As it stood, there was zero benefit to having high sustain or high mitigation in the jungle. Everyone was able to stay at full health all the time. That meant that jungling was dominated by fast clearing gankers. There was no way for other types of junglers to compete, because the fast clearing gankers were just as good at clearing as anyone else was.

What Riot fails to understand is that strategic diversity =/= difficulty. I think they just made the jungle harder because they kept hearing people in GD complain that Junglers are in the jungle farming all game...

There is some irony here. In addition to the above, Riot also made the jungle more difficult to clear so that junglers would gank less. Riot has no interest in increasing gank frequency or power over season 4.

i am a girl1 votes

but right now its pretty hellish for the Assassin jungle like Rengar

Of course it is. He has E: Bola

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