Could Sejuani please get a small buff?

FatTaco··3 votes·620 views

I used to play Sejuani a lot back in the day and way before item 1401 Cinderhulk was ever an item in LoL, I was learning Jungle at the time and I was looking through champions to expand my roster since all I was playing at the time was Warwick and Maokai, I watched some Sejuani videos and immediately fell in love with her ultimate and how beefy she is because out of all the types of champions in League of Legends my favourite has always been Tank champions that take a long time to die it's just so fun to me to be this brick wall of CC that can't die. Sejuani at the time was not a favourite picked Jungler as many thought she was weak or just didn't fit the meta, this was probably around end of Season 2 and the rest of 3 as Tank Junglers weren't doing so well in the Jungle and at the time Spirit of the Ancient Golem wasn't a very reliable Jungle item, this all being said I practised and praictised so many normals as Sejuani until I really understood the limits and strengths of the champion to the point where I knew how to carry my team with her.

Long story short I feel like Riot haven't been too fair on how Sejuani was handled when this item 1401 Item hit its peak and eventually had to be tuned down. They tried to nerf the champion itself before nerfing the item that was the overwhelming problem that was occurring when this meta was around for a month. I don't blame Riot for trying to balance the champion to see if it would work to keep the item alive but I do blame Riot for just leaving her to fend for herself when they had to nerf the item especially when they started making the Jungle hit harder and removed more potions and more aggressive Junglers started to take the spotlight.

Now let me clarify I don't want Sejuani to be top tier amazingly strong with no weaknesses that's just ludicrous thinking and honestly I wouldn't want to play an OP champion because it's not rewarding. What I want is for Sejuani just to get some help in the Jungle, at the moment she is weak when it comes to fighting but then again she's a tank first and a fighter second so her dueling power has never mattered to me, all I would like is something to help her defeat the Jungle faster or healthier such as her W does 50% extra damage to Monsters or her passive reduces Monster attack speed slightly which she can combo with her W+E to get AOE attack speed slow like Shaco Shaco because the only problem I have with Sejuani is her slow clear speeds and low sustain compared to other tank Junglers likes Maokai and Nautilus. I just miss playing Sejuani and haven't really had fun after she just got nerfed and forgotten. We did see some Skins that may come out later in the year and one of them was for Sejuani and I'm guessing that Riot may buff her when these skins come out, crossing my fingers. Thanks for reading.

7 Comments

Veraska1 votes

What exactly do you think is weak about sejuani that they could touch without making her a problem again

Sejuani is identified as a tank with a lot of damage for a tank, but she doesn't trade off anything that other damaging tanky dudes get, like, juggernauts were immobile and lack utility, and more dangerous tanks like tahm kench lack mobility and AOE cc, even then tahm is not a champion I'd bring up when it comes to feeling fair to play against but I digress

Pre nerfs, sejuani was a tanky, mobile damage threat who could CC entire teams from range and kill squishes in the duration of her CC, sejuani technically has all these strengths still with her only tru weakness bring "low numbers" and even then she's rocking an average 52% winrate with 55% for people who've mastered her, so that alone should tell you she's in a good spot in the big picture

Sejuani doesn't need buffs and I'm not sure you even could buff sejuani without her becoming the S tier jungler again.

She might need some visual changes tho, something that makes her impact as appreciable as it is potent

EndlessSorcerer2 votes

They could increase her autoattack range by 50 when you activate W (only for the first hit, not while the flail is spinning) to make it a bit more reliable to get off.

Though, that's mostly a change of convenience and isn't really needed.

As you said, she's in a pretty good place overall.

Veraska1 votes

That actually makes a lot of sense, compare that to wukong Q it reduces armor which is powerful but if it didn't have the extra range it'd be much harder to appreciate

FatTaco1 votes

{quoted}

What exactly do you think is weak about sejuani that they could touch without making her a problem again

Sejuani is identified as a tank with a lot of damage for a tank, but she doesn't trade off anything that other damaging tanky dudes get, like, juggernauts were immobile and lack utility, and more dangerous tanks like tahm kench lack mobility and AOE cc, even then tahm is not a champion I'd bring up when it comes to feeling fair to play against but I digress

Pre nerfs, sejuani was a tanky, mobile damage threat who could CC entire teams from range and kill squishes in the duration of her CC, sejuani technically has all these strengths still with her only tru weakness bring "low numbers" and even then she's rocking an average 52% winrate with 55% for people who've mastered her, so that alone should tell you she's in a good spot in the big picture

Sejuani doesn't need buffs and I'm not sure you even could buff sejuani without her becoming the S tier jungler again.

She might need some visual changes tho, something that makes her impact as appreciable as it is potent

Did you not read about my suggestions for improving her clear speed, it doesn't have to be super fast but just enough so her early game isn't a slug, when it comes to damage I really couldn't care less if she did 0 damage to champions as I don't build any damage items on her to begin with and the amount of CC she has in her kit makes up for doing no damage.

Extremememe1 votes

the league of legends boards: where getting a nerf that one time 8 months ago means you're underpowered forever

FatTaco2 votes

[{quoted}](name=Twitch Chat,realm=NA,application-id=3ErqAdtq,discussion-id=ykzH3HXF,comment-id=0001,timestamp=2015-12-15T13:50:57.347+0000)

the league of legends boards: where getting a nerf that one time 8 months ago means you're underpowered forever

Sejuani isn't useless or underpowered it's just not fun because you are lack luster compared to the rest of the roster and a lot of other tanks, hell even Nautilus is more useful as a jungler and he normally gets the shit end of the stick each season when it comes to jungling

PapaGreg211 votes

I agree with the OP here. The reason that Sejuani is weak right now is that the other champions in her role (rammus, nautilus, amumu) perform her job better. Amumu is almost a carbon copy of Sejuani but has a more reliable and better ultimate. Nautilus and Rammus have significantly better early pressure.

Other reasons why Sejuani is below average right now... -Easiest jungler in the game to counterjungle. You can't pick her first in drafts or a smart jungler on the other team will take her out of the game. -Bad clears -Her power spike is late mid-game to late game which does not fit into this meta -She can't efficiently build CDR against the heavy AD meta that we are currently seeing because Frozen Heart provides no health stats and she doesn't need the slow passive. Also CDR boots were nerfed.

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