Malzahar is disgustingly busted...

Smoo··7 votes·1,625 views

Just got out of my first game on the new patch and it's pure cancer. He solo'd dragon at level 5 and it was all downhill from there didn't manage to get a single dragon the entire game and we had 2 smites. IDK why they let voidlings spawn off of monsters again but it's 0 fun to play against take it away please.item 3070item 3187 item 3187 item 3070

20 Comments

Voluug134 votes

Well, if you let an extremely squishy champion (no, the passive doesnt make him tanky beyond 2s) take dragon... well its your fault, tbh.

C9 Scott Free 1 votes

{quoted}

Well, if you let an extremely squishy champion (no, the passive doesnt make him tanky beyond 2s) take dragon... well its your fault, tbh.

League is a game of seconds man. Maybe not as much in the early game but I could definitely see it being a problem the longer the game goes

Smoo1 votes

The problem is that he's able to set up and solo drags earlier than most junglers and him being squishy is irrelevant thanks to his voidlings doing all the tanking.

Big Lincoln1 votes

most junglers can level 5 solo it

the good ones, anyway

Hethalean2 votes

There have always been champions who can solo dragon early.

Smoo1 votes

I'm aware of other junglers being able to solo dragon but it's way harder to contest when he can melt the dragon and not take any damage from it.

hgjkdlsaf jeldvb1 votes

meh, riot let kalista outsmite junglers. That's still in the game.

Smoo1 votes

different because she has no voidlings to tank for her and needs to get a krillion stacks on it before she can steal.

Tormentula1 votes

2 smites? What was your team doing exactly?

He's the same malzahar just got a morgana spell shield that affects AD basically (and pops after 1 ability, don't start your combo with CC basically). He's super squishy still despite that, (drag pops it) so if you warded you could've caught him doing it...

resumed1 votes

some laners have been taking the new bloodrazor (like tristana) for whatever reason

Smoo1 votes

It was a normal and there was miscommunication in champ select hence the double smite. However, Malz is far from the same champ he was. He can clear the entire jungle and come out full hp. Wait a while and you'll see how over powered he is in the jungle.

AshranReaver2 votes

He was better as a jungler before the rework. Actually he was better in virtually every aspect. More damage, more utility, faster wave and jg clear, level 2 solo dragon, voidlings that did damage, %health damage slow and the abiliy to melt towers like butter with just 20 extra ad and a blue. All of that is gone just for a banshees.

Tormentula3 votes

The problem with the new voidlings, is they don't deal enough damage, I'm positive the old voidling did more damage than 3 of these guys, 3 which die to the jungle creeps as they all take their time to spawn 1 by 1, and then the other 2 who die seconds later cause their timers are shorter than lux's ult cooldown.

Paroe1 votes

{quoted}

The problem with the new voidlings, is they don't deal enough damage, I'm positive the old voidling did more damage than 3 of these guys, 3 which die to the jungle creeps as they all take their time to spawn 1 by 1, and then the other 2 who die seconds later cause their timers are shorter than lux's ult cooldown.

Max 7 voidlings in the jungle. Max 4 in the lane.

4 voidlings does 2.2AD 7 does 3.5AD.

Old voidlings did 1.0AD, and 1.5 when frenzied.

AshranReaver1 votes

They lasted longer, had more health and did more damage. Just 2 voidlings alone used to be able to do 3.0AD and 4 meant you would have 5.5AD. This rework made his mana useage more manageable and improved their sticking ability but ruined his damage output. If you went AP malzahar you could clear any camp with just a q after getting about 40 ap and solo drag at level 3 taking nearly no damage with nothing but blue buff.

The real problem is his voidlings are now worthless because they have the health of a melee minion and their lifespan is to short. After 5 minutes any champ with waveclear or burst damage can effectively one shot the minion making it feel like malz only has a weakened Q E and R and his autos

Paroe1 votes

{quoted}

They lasted longer, had more health and did more damage. Just 2 voidlings alone used to be able to do 3.0AD and 4 meant you would have 5.5AD. This rework made his mana useage more manageable and improved their sticking ability but ruined his damage output. If you went AP malzahar you could clear any camp with just a q after getting about 40 ap and solo drag at level 3 taking nearly no damage with nothing but blue buff.

The real problem is his voidlings are now worthless because they have the health of a melee minion and their lifespan is to short. After 5 minutes any champ with waveclear or burst damage can effectively one shot the minion making it feel like malz only has a weakened Q E and R and his autos

I didnt have problems with camps killing my minions; generally speaking one W was enough to clear the camp as long as they were focused on the large mob.

AshranReaver1 votes

See that's the problem. You're thinking about vs jungle camps and I'm talking about vs champs and towers. Old AD Malz was way more effective with just a muramana and black cleaver than this atrocity at full build. The real travesty is that item 3057 a 1050 gold item permanently removes Malzahars W from the game and it has a strong and useful build path for literally every role in the game.

Tormentula1 votes

Oh believe me,

I'm very convinced how OP in the jungle he is now:

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2177975529/231290954

(Pst, one of those was an execution)

MrLlamaWaffle1 votes

Yeah inc permaban for sure, ridiculous

lightdragoon881 votes

2 smites and you still couldn't take care of malzahar?

You deserved the lost.

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