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Pass some love to Evelynn

Bubblegum Crash··2 votes·608 views

Ok I see that mages are getting some buffs/tweaks coming soon. I would like to ask any eve player(s) if they could have a buff/tweak what would it be? I would ask riot if eve's W (Dark Frenzy) could remove all CC on her so that I can reach my target(s) but any after CC after that affects me normally. Every other jungler out there has some sort of gap closer be it a dash, jump, or insta move that helps them in their kit. Please let me hear your thoughts on this.

10 Comments

Nameless Voice3 votes

Refocus her more as the assassin she was always meant to be. Make her tanky builds less viable while giving her more damage when she builds damage.

I mostly feel that assassin Eve doesn't have enough combat power even when she's ahead. She loses pretty much every duel, and currently has a hard time eating through the heavy defensive items that even ADCs are carrying (though the Sterak's / Maw nerf will help with that.)

InvisaBishh1 votes

[{quoted}](name=Nameless Voice,realm=EUW,application-id=3ErqAdtq,discussion-id=yX0zWm3R,comment-id=0001,timestamp=2016-04-20T21:23:25.103+0000)

Refocus her more as the assassin she was always meant to be. Make her tanky builds less viable while giving her more damage when she builds damage.

I mostly feel that assassin Eve doesn't have enough combat power even when she's ahead. She loses pretty much every duel, and currently has a hard time eating through the heavy defensive items that even ADCs are carrying (though the Sterak's / Maw nerf will help with that.)

I'm extremely happy that they will all be sharing a unique passive now (Life Line), so no more full damage builds with Starks/Maw. Yes!

Ravenhale2 votes

The mechanics on Dark Frenzy are what has Evelynn hovering between a Diver and an Assassin. The reset on Kill or Assist is like an Assassin. But the fact she can be targeted while using it is more in line with a Vi or Sejuani dive. It just doesn't feel good. The only times I really find it useful is when someone tries to get a jump on me and I can use it to run away.

I would like Dark Frenzy to operate more like a two part active. First active she gets a movespeed and CC removal. Then she has a two to three second window where she can reactivate it with a targeted blink on Minion/Monster/Enemy Champion. And if we keep the reset on Kill/Assist, she will still have a reasonable escape.

Nameless Voice2 votes

Personally, as an Eve main I'm against this idea. I feel having to manually close the gap with her target gives her one of the more healthy assassination patterns. She has no way to instantly jump and burst someone down, they always have to have enough time to react to her presence and try to fight back. She especially needs this because of her stealth. If she had both stealth and a gapcloesr, she's just be like Rengar all over again - when she's strong, you die instantly with no counterplay.

Ravenhale2 votes

How is it assassination if you are running right at them? You are Diving, not assassinating.

I'm fine with Evelynn being a Diver but there seems to be a lot of players that think Evelynn needs to be an assassin. She's never going to be a solid assassin pick with a % Current Health Ult and no safe way to get to her target.

Nameless Voice2 votes

Uh, the difference is that an assassin is a fragile high-damage source, while a diver is tanky enough to withstand hits, but threatening enough to dive through the enemy team and still cause a lot of damage.

She can't reliably get to her target if they are protected - which is really how it should be for all assassins. It avoids the pattern of getting instantly blown up if you go within a certain range of an assassin (because they have a gapcloser and a lot of instant burst), and gives counterplay into the assassination pattern.

She can still stalk champions and then engage when they are out of position - using skill and timing to get the drop on them, rather than being able to just engage whenever she feels like with an instant gapcloser.

InvisaBishh1 votes

[{quoted}](name=Nameless Voice,realm=EUW,application-id=3ErqAdtq,discussion-id=yX0zWm3R,comment-id=00000000,timestamp=2016-04-20T21:20:49.260+0000)

Personally, as an Eve main I'm against this idea. I feel having to manually close the gap with her target gives her one of the more healthy assassination patterns. She has no way to instantly jump and burst someone down, they always have to have enough time to react to her presence and try to fight back. She especially needs this because of her stealth. If she had both stealth and a gapcloesr, she's just be like Rengar all over again - when she's strong, you die instantly with no counterplay.

I agree with this statement. I honestly don't understand why the skill has two cooldown resetting mechanics when one of them completely resets it (kills and assists). I wish they would revert the change they did a while back where spell hits would grant movement speed on champions.

Linna Excel1 votes

I agree in that her W only really feels like you should use it when getting out of dodge. I think her pattern is press R to be tanky long enough to start the dive and then press W to get out of the fight if you lived the initial burst you got.

Yvaelle1 votes

I posted a full redesign just now and noticed your thread, let me know if you think it matches your vision? :D

Evelynn Needs a Redesign

Troy2426211 votes

I'd buff her AP scalings. Even built assassin (The way she's actually designed to be played) while ahead she doesn't stack up to the likes of a moderately well-farmed Rengar.

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