Thoughts on Some Tahm Kench Improvements.

Valmont Deimon··0 votes·470 views

So I was spending some time thinking about Tahm and how his kit works at the moment. I love Tahm as a character, and I'd really like to see him shine on the Fields of Justice. So I came up with what I feel would be some reasonably minor, and thematically realistic improvements to his Passive and W: Devour. I'd love to here your guys feedback and thoughts on my ideas, as well as any ideas of your own. So without further adieu.

Passive: For every stack of An Acquired Taste on an enemy, Tahm's movement speed is increased by a percentage while moving toward that enemy. (He could even us that hungry moving animation he has when he gets 3 stacks.) I feel this could significantly increase his ability to get around, and actually utilize his empowered abilities a tad easier. It also works thematically, because as he tastes the enemy, he gets that delicious taste in his mouth, and moves faster to obtain it. Additionally, stacks of An Acquired Taste could be applied to large monsters and minions. (Not including Dragon or Baron of course.) Which would allow him to both stun and devour them. And they would be treated similarly to devoured enemy champions. Both of these buffs could make Tahm a very effective jungler, especially when combined with his ult.

Devour: Instead of having Devour deal a single chunk of percentage health damage to an enemy. Have it instead deal damage over time while the enemy is inside Tahm's stomach. Tahm could even be healed for a small percentage of the damage it deals. But here's the kicker. If the enemy dies inside Tahm's belly, he digests them completely and resets, (or at least reduces,) the cooldown of Devour. He could also perhaps heal a bit more health, or refund some mana, and/or gain a short burst of speed, or something else similar if he accomplishes this. I think this would give Tahm a massive incentive to devour lower health enemies in team fights, as it would heal himself a bit and reset/lower the cooldown of Devour. While also requiring Tahm to keep the enemy inside his belly for as long as possible, which of course also slows him down significantly. Devour would also deal less damage if you just eat someone and immediately spit them out, but perhaps could deal slightly more damage over time the longer they are in his stomach. Lastly, I think it might be handy if Devour, when used on an ally, would heal that ally a bit while they are in his stomach, perhaps healing Tahm a bit as well. Considering the nature of stomach acid, healing teammates isn't very realistic, however damaging enemies would be. But it could still help give Tahm another good reason to save his allies, and could even be beneficial if you accidentally click on a teammate or if a Tahm on your team is just trolling people.

I really like Tahm thematically, and I feel that these somewhat minor improvements work well in terms of his character and archetype, and that they could help him be a better support, top, and jungler. This would also really open up more possibilities and generally make him a bit more fun to play in the process. Again, feel free to leave me your comments and suggestions. Would love to hear what other people think of these ideas. :)

4 Comments

Krully1 votes

he needs nerfing

Valmont Deimon1 votes

Great Feedback, thank you.

Krully1 votes

[{quoted}](name=Valmont Deimon,realm=NA,application-id=3ErqAdtq,discussion-id=yOk5GUj4,comment-id=00000000,timestamp=2015-08-12T11:21:22.351+0000)

Great Feedback, thank you.

you want him to have a heal despite him having grey health and a shield , lad. what you're suggesting would be daft to lane against both as a top and in bot lane.

Toru Itai1 votes

the only thing i'd like from anything you suggest is the acquired taste on large jungle guys, and i still do very well for myself without it in the jungle. the rest of the suggestion are either unnecessary or bad(w) the acquired taste movement speed, as nice as it is to move fast is just not necessary, the W to enemys is so much better to was it is currently and the W to allies is just OP.

i'm sorry to say this but i think you need to try this champ out a bit more learn more about him and learn how he's good to be played

and in an attempt to help you out some i recommend you go to team builder and try this one one before experimenting yourself

take tom jungle flash smite take full tank runes if you have them, and 4 attack sped masters and 26 is the defensive side. start W, smite The stone attack it till it hits you once then W wait 1 sec so that gitch dosn't hapen then spit it back out and AA till it dies, depending in your leash you should be at 60-100% hp. kill the wraiths next by immediately Wing the large one then doing as much damage to the little guys before you spit him out and focus them till one the large one is left, kill it. the do red W one of the little guys and allow top to spit it out on its own mostly just to save you from damage wile you kill red smite it when you get low and you'll be fine, thill wolves then gromp next and go back to base(unless you feel daring) also W->E->W->Q first levels. there's your early jungle rundown, now on to what i build to do lots of damage and be super tanky, start devouerer, don't ever worry to much about stacking it because it start really doing damage once your ult is lvl 3 anyway but trust me it's worth it. and after that build all tank items and be K i do however really recommend phozen mallet because of how oppressive it makes you in 1V1 and how much hp it gives you, but to each him own. realize that this build with make you do obscene amounts of damage and have a large pool of HP, but also remember that you will still do your best work with your team, most people just run from you once they fine you they can't kill you by themselves which is why you're best off killing anyone who trys to kill your team. i'm going on too long and you probably don't want to hear this anyway so imma end with one more thing. catch up with q if you can't surprise them then wit then twice W spit AA till they die Q to stun it they're a tank otherwise they died with the W. if you can surprise them 2 AA Q AA till they die, it's so tasty :'3

(only a little bit intoxicated)

More from Gameplay