Please add additional calculation to losing LP in ranked matches

Stitchless·8/2/2014, 6:50:49 PM·1 votes·609 views

I'm sure all solo queuers can agree with me that losing a ranked game 3v5 is aggravating. I submit to you that a handicap be placed into the amount of LP lost in a rank match based on the number of people playing.

Just the last match we had two people leave the game within the first 5 minutes. I don't feel the rest of the team should be punished as drastically as with a 5v5.

For example: one person missing for 50% of the match the amount lost should be reduced by 20% two people for the same amount of time 50% reduced loss.

2 Comments

1 Wing8/3/2014, 1:20:30 AM2 votes

Loss Forgivens are given out for server lag, so why not something similar for missing players? Especially when those players are missing for >75% of the game. It's possible to win a 4v5, but against an even team, it's very unlikely. Winning a 3v5 is unheard of, and it's depressing to get stuck in that scenario, and then losing ranking for an unwinnable game.

Stitchless8/9/2014, 3:56:55 AM1 votes

I am going to go ahead and bump this thread. as just today I was lucky enough to have five games in a row with at least 1 person gone and up to 2 people gone within the first 5 minutes of the match each time.

For a ranked match this does not seem fair. and I know Riot does not view games as a roll of the dice chance. There is a lot of math going on on the back end in regards to match ups and what not.