Quinn and Valor 'E' change

I Appreciate It·2/18/2015, 3:38:26 AM·3 votes·332 views

Quinn is a very disappointing champion. Even if people do like her, like me, it feels like she is very underwhelming. Her role as an ADC matches Urgot, so that is why she is played top. However, her kit and her insane burst and dueling makes her different form o the ranged champions and more like and assassin if coupled with her ult.

Because of what I just mentioned, I think that her 'E' should reset every time she gets a kill or comes out or into Valor mode. She is great at kiting and such, but sometimes I use her to quickly fly in and 'E''Q''aa''R' combo an ADC or other squishy in the back line. But more often than not, i also find myself not only killing the most important member of the enemy team, but me also in the circle of enemies. If her 'E' had a reset, I could vault out of the fray and remain safe.

What do you guys think? Maybe lower the cool down? Also, maybe lower the cool down for her ult? Quinn

2 Comments

Kitten of Evil2/18/2015, 7:41:20 AM1 votes

I think the general consensus is that she needs some major bug-fixes, with her AA animation and her passive, before any substantive changes need to be made.

Enhanced AA has a different animation than normal with a notably different projectile speed, which means: Sometimes attempting to orb-walk with her (i.e. move while projectile is in the air) just cancels the attack -- most ADCs can orb-walk as soon as the projectile is in the air Her passive sometimes marks an enemy but doesn't modify her next AA They improved the AI on her passive but even so, it could be improved (it doesn't prioritize large minions, as far as I know).

I think there might be a couple more, but girl needs some bugfixes.

I Appreciate It2/19/2015, 1:18:05 AM1 votes

Yes, I agree. It happens a lot, especially when the arrow is the air right as the passive goes on the enemy you are attacking. However, other than that what about her abilities? Her kit is great and is a great duelist but unlike other marksmen like Vayne, her main movement abilities (E) has a relatively long cool down when kiting or dueling (8 Seconds at max rank compares to 2 seconds for Vayne) and has no other form of cc except that (blind only affects AA). And her ult also has a long cool (more than 2 minutes at rank 1 and a little less than a minutes and a half at rank 3). So apart from her bugs, I believe her abilities, other than her 'q' have a long cool down that should be lowered.