GRASP OF THE UNDYING A LITTLE TOO WEAK
should be like 10 or 15 health per stack! 5 is just...too little it hardly does a thing. most people dont really let you hit them its always a fight to the death
should be like 10 or 15 health per stack! 5 is just...too little it hardly does a thing. most people dont really let you hit them its always a fight to the death
uh no lol if anything it's too strong.
It does bonus magic damage and heals you ontop of that, if it was more it'd be way to strong
I fuckin love grasp right now. Bonus damage on hit, heals you, AND gives bonus health. If you play aggressive and always skirmish then it builds up hella high, hella quick.
the health bonus is alittle weak but if they raise it by that much it would be busted as all hell since your dmg would stack faster than a adc building full dmg as a tank with a keystone I suggest just charging on minnions then doing small trades ive had games with it were ive had 700 hp bonus from it which is fine when you consider it adds dmg and healing also
HOW ABOUT...reduce the damage and heal and increase the permenant health stacker