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GRASP OF THE UNDYING A LITTLE TOO WEAK

Lizzyonethree··3 votes·657 views

should be like 10 or 15 health per stack! 5 is just...too little it hardly does a thing. most people dont really let you hit them its always a fight to the death

8 Comments

NTrumpWeTrust2 votes

uh no lol if anything it's too strong.

ThatOneWoof1 votes

It does bonus magic damage and heals you ontop of that, if it was more it'd be way to strong

Saggitairre1 votes

{quoted}

It does bonus magic damage and heals you ontop of that, if it was more it'd be way to strong

Problem is it does not proc on empowered AA. I was playing Leona and everytime I would Q (Her Q is an AA with a stun+dmg), no stack at all for grasp. I could only AA them with non-empowered AA for it to work. That should not be the case.

RenownedWheat421 votes

I fuckin love grasp right now. Bonus damage on hit, heals you, AND gives bonus health. If you play aggressive and always skirmish then it builds up hella high, hella quick.

Lizzyonethree1 votes

well see im trying to get like...3 or 400 extra health from it, something you can actually notice. the most ive been able to get before getting stomped has been like 100. i took it as a ranged champion and IT GOES DOWN TO 2 PER HIT.

RenownedWheat421 votes

Well I'm using it on things like Shen supp, so all I'm doing is harass and I can proc it a ton before I even leave lane phase. It's lower on ranged champs for a reason.

Kwattigor1 votes

the health bonus is alittle weak but if they raise it by that much it would be busted as all hell since your dmg would stack faster than a adc building full dmg as a tank with a keystone I suggest just charging on minnions then doing small trades ive had games with it were ive had 700 hp bonus from it which is fine when you consider it adds dmg and healing also

Lizzyonethree1 votes

HOW ABOUT...reduce the damage and heal and increase the permenant health stacker

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