Please Read: Just a Brazilian who Loves Kindreds. @Meddler @Riot?
Hello Guys. Since I do not speak English much I am using Google Translate to tell you what I have to say to you. It's about the Kindreds, I've been playing with them since it was released and today I'm very depressed every day because I do not recognize them, Kindred is a jungle sniper who today people like me who play with him spend a lot more diiculdades than with the old one, I wanted some of the Rioters' attention with what I have to say. https://img00.deviantart.net/538d/i/2016/003/2/9/kindred_render___league_of_legends_by_aenier-d9moqbr.png
Kindreds Rework:
They want to force a new identity on the champ by tweaking skills and arsenal, Keeping all the nerf status of the old.
They are a champions made to have double identity in the Rework, in the end I could not be almost neither (Shooter and Hunter)
It does not have a kit as focused for jungle as they, even so they are superior in the meta.
We analyze the skills, which most people already know how it works. Passive: Gain Distance of Attack, Speed Attack and Magic Damage based on current life and physical damage based on lost life, distributed between QWE.
Q - Start with 10% and scale up to 30% attack speed, gain 5% per passive.
Q - 30/35/40/45/50% Attack Speed for 5 seconds after leaving Ambush.
Passive: You get a bonuses of speed attack that if I'm not mistaken is 12% for each skill hit, up to 5 times.
W - If Ezreal or its Allied Champions are hit by the wave, their Attack Speed is increased by 20/25/30/35/40% for 5 seconds.
And Kindred needs to go after brands, while others start with more and earn free.
W - You gain magical damage based on 1.5% of target life and gain 1% for each passive mark, this pass does not apply to basic attacks and only scales with AD, It can not do
because it does not benefit from the skill power it will build, Skil has no scaling for damage ap.
Cause 20/35/50/65/80 Physical Damage plus 15/20/25/30/35 (+ 20% Skill Power) (+0) for Mortal Poison accumulation to all nearby enemies affected by Deadly Venom . (Max.
of the accumulations: 0)
- All abilities AP scale he can make the item if he wants but it is not meta for the champion.
- It does not deal magical damage in basic attacks but when it activates the W. For 8 seconds, Kog'Maw's basic attacks receive 130/150/170/190/210 range and 3/4/5/6/7% (+0)% of target maximum Life as additional Magic Damage. He has a use of sniper and can make
and Critical items less bulid than Fighter which was the old Kindred.
https://i.imgur.com/GGFynEN.png
This is Kindred with 15 stacks, realize that my magical damage is almost equated to what Tristana caused, she did not have to risk the whole game behind marks.
https://i.imgur.com/NAA21vvl.png
18 Stacks. The W's magical damage is somewhat weak, An insignificant damage.
The other two skil are up to good, Now to realize how horrible Rework is looking that way, but I'll spend a little sense of how to play with her, Comparing a little with the old one and Kayn which is almost a copy of them when it was released.
Old: Passive: You gain physical damage based on the current life for each stack in basic attacks. Q - The Sheep jumps, shooting up to 3 arrows at nearby enemies, causing 0 (+0) Physical Damage. Matching Wolf Frenzy or jumping within its effect reduces the Reload Time of that ability to 4 / 3.5 / 3 / 2.5 / 2 seconds . W - W - Wolf dealt physical damage based on 40% of stacks, when it was cast it also had healing, after a mini rework was removed and placed a slowness of 50% on speed of movement and attack of monsters. E - Mutilates an enemy, reducing its Movement Speed by 50% for 1 second. As soon as the Ewe attacks the target twice, its third attack will direct the Wolf to jump at the enemy, causing a lot of Physical Damage. The Wolf causes Physical Damage equal to 40/75/110/145/180 (+0) + 5% of Maximum target Life R - ... Ultimate .
In the old Fighter Kit I could play safer with them, the ultimate had at least some sense with the passive and the kit.
You could build tons of HP
if the opposing team was either tank to be safer or the standard bulid
of it all without affecting the damage it causes, since it came from the passive, Nowadays no item shown combo with the ultimate.
Not to mention that of a depression have to close every game these same items in the Jungle or has no damage.
- By the way it makes you want to break the computer to make the fields of the jungle in the initial levels, losing 80% of life and having to return base several times before level 11. The old you do
Farm all the fields because the passive era of the basic attacks, of its jungle more of the enemy and the objectives and only basis when it died if you want. - Anyone in high league knows how to deny their brand, you get to a point to decorate the time for all brands not to lose them. The old one is worth the risks, the new one is not worth it! But it also does not get without the speed attack, range of new etc. It's complicated! Not wasting time Riot nerf
.
It's a lot like Kindred when it was released.
https://www.youtube.com/watch?v=h0Pwn7G-eLE
https://www.youtube.com/watch?v=pPaauwI6G5s
Has more damage, better tools to escape and start, It has better tools to invade the opposing jungle and can maintain pressure on the map in several ways, has much sustein and damage. Q - Kindred's old passive in the form Rhast . W - Knock UP in the form Rhast. E - That's pretty cool, Kindred can not have a cure (W) but Kayn can, he just needs to get on the walls. R - Ultimate Kindred version that does not save the enemy too.
In
New .
Mach UP in the Jungle are a joke, you lose the trade for all the other hunters, you can not fight for the brands, You only have advantage against hunters who lose a lot of life doing the fields at the beginning.
...
For the rest you lose to everyone, no matter the moment of the game.
makes you disappear in 1 second
It does the same and even humiliates
with a skill of the most rips his life almost all
combo you in 3s and you're dead, They can take care of your jungle if you want
.
Finally, Riot hates the Kindred. They should do this when they receive complaints about Kindred. http://www.gifs.blog.br/imagens/gifs-gif-lixo-22.gif
Until when Riot you go NERF the Kindred up in Rework?
** In Brazil, the Rioters do not usually pay attention to topics related to Kindreds. And the whole community has grown tired of asking for adjustments for the champion, so he can be strong again. Nowadays if you think about playing a ranked match with the Kindreds people are going to ask you "Are you really going to play with the most nerfed champ in the game?" and when they do not say it if you miss the match it's always because of you having chosen them, this is frustrating.**