Damage Absorption Stat

Bllackmamba·10/14/2014, 6:37:12 PM·15 votes·1,600 views

Is there anyway we can get post game stats on shields like "Damage Absorption" or "Damage Mitigation" from champs like Janna, Lulu or Sion, it seems odd to not have it when there is a healing stat, or is there a stat like that already and I'm not seeing it?.Janna Lulu Sion

8 Comments

M2tM10/14/2014, 8:43:53 PM4 votes

I think it would be beneficial for tank type champions as well to have some kind of "Raw Damage Taken" stat which reflects the total damage directed at your character before armor and magic resist are taken into account. Right now the tankiest champion may take a lot of damage, but it's hard to see just how impactful you are considering squishier champions take more damage per attack which may make your contribution look lower than it actually is.

Dominick Destine10/14/2014, 6:37:37 PM1 votes

It would probably be so absurdly high that shielding characters would instantly become "top tier".... most kids don't understand that shields are setup to absorb far more (numerically) per game than heals heal.

FantasySniper10/14/2014, 11:27:04 PM1 votes

It wouldn't be that hard to implement, and it would be really good for giving tanks and supports credit for the defensive boost.

EasyStreet10/15/2014, 12:08:47 AM1 votes

Bumb

cshakes10/15/2014, 2:29:38 PM1 votes

Yes please. And while we're wishing, how about a "damage added" stat, where we can see that, okay, allies procced Leona's passive for a total of X damage, but the enemy Janna's shield gave her allies a whopping Y damage (that's what happends when you give 50 AD to someone with giant bonus AD scaling). We could also see who has the Expose Weakness mastery. (And maybe Blade Weaving and Spell Weaving so it's not just supports?)