Aurelion Sol - Cannot a champion be unique, Riot?

Blå drake··5 votes·1,950 views

I am not going to bother typing about that he is worse, cause all knows it. I have seen some people who claim he is better now, but that is only due to that those players did not truly know how to play him before the rework. YES I have the confidence to say that, The mains knows better afterall, and if that is not enough, just take other's words for it. Like "Pro Guides". Before the rework they had placed him in A-tier but now they put him in C-tier.

There is actually one thing I want to mention how Aurelion has become worse, beside the obvious ones, before I make my most important point that I indeed hope riot somehow notices:

Now when his W is not a toggle, he is not able to zone as he used too. One of my greatest pleasures with Aurelion was that he was not just "i want to one-shot ppl" champion, I absolutely despise that sh*t. I don't find it enjoyable (no offence Rengar mains). With Aurelions old W you could be a supportive teammate. For example: In situations where you had a hyper-carry like Vayne, Kog Maw that you HAD TO KEEP ALIVE. Because face it, even if you are midlane, sometimes depending on team comps, other teammates has to carry. Now that feauture is gone. I do not hate the lowered Q cooldown, but more frequent Q:s wont help for the loss of the ability to zone with W. You would b able to zone/peel for your adc. Or let us say you start up a dragon fight, you could deny potentially engages with ur W.

Now to my main point...

What makes me, sorry to say, disappointed, is that champions unique ability isnt prioritized over pickrate. Atleast in my experience. It feels like riot has the need to see a certain number for every champion, otherwise they tell themselves that they have failed. I might be wrong but this is what I experiene. Because if this would not be the case, then why just not make a new champion instead of a rework? What is the actually harm that only 5000 players play that early roaming, slighlty weird playstyle champ? What is the harm? Maybe it is not wrong with the champion, but maybe there is because the 5000 players playing him simply enjoy the game differently? (only using the number 5000 for an example)

I were one of those 5000. Not anymore. And I have realised that I do not enjoy the game anymore. I am not asking for people to weep for me. What I am really curious about is this. Why can you not allow low pickrate? I like the odd, I like the unusual, the somewhat different things. Aurelion Sol is now "just another burst mage" but worse. Just because riot probably thought more players would pick him up.

Thank you.

36 Comments

FURRY V23 votes

Cannot a champion be unique, Riot?

Yuumi chuckles.

Blå drake2 votes

[{quoted}](name=FURRY V2,realm=EUNE,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=0000,timestamp=2019-09-05T13:49:55.500+0000)

Yuumi chuckles.

Actually good one :)

Syrile3 votes

He is not flashy and does not auto-delete people with infinite dashes. So umm.. The mains are just ignored in favor of dumbing him down for the casuals that want to pretend they are really good. Like most other champions that get this treatment.

Blå drake2 votes

{quoted}

He is not flashy and does not auto-delete people with infinite dashes. So umm.. The mains are just ignored in favor of dumbing him down for the casuals that want to pretend they are really good. Like most other champions that get this treatment.

You are onto something I am talking about. Why can't we keep our "weird playstyle champion" and they can just make a new one that everyone else plays. Did they not just realesed qyiana that deletes people?

Syrile1 votes

[{quoted}](name=Blå drake,realm=EUW,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=00030000,timestamp=2019-09-05T15:08:30.317+0000)

You are onto something I am talking about. Why can't we keep our "weird playstyle champion" and they can just make a new one that everyone else plays. Did they not just realesed qyiana that deletes people?

It is literally all about making bad players feel like they are amazing. Take Ryze, for example. He was a high-skill champion with a lot of versatility and skill expression. His combos, when performed correctly, felt rewarding and had a high impact on the fight. The champion himself had a high impact on the game if you can play him, despite being abysmally low on any tier list because he was so difficult to play.

Then.... they made his E + Q do all the work for you and you get that little rush of excitement when you blow up a wave of minions and get all that gold that previously would have required you to properly set up the wave and use your skills correctly.

Same for using your combos properly to do maximum damage or whatever you wanted to do with him at the time. Now, you just poor out the damage while randomly rolling your face on the keyboard. Nice.

Almost all other champions have gotten this treatment. They are just trying to finish up on the ones that have not yet (Like Aurelion Sol is getting now). It is disgusting.

Blå drake2 votes

{quoted}

It is literally all about making bad players feel like they are amazing. Take Ryze, for example. He was a high-skill champion with a lot of versatility and skill expression. His combos, when performed correctly, felt rewarding and had a high impact on the fight. The champion himself had a high impact on the game if you can play him, despite being abysmally low on any tier list because he was so difficult to play.

Then.... they made his E + Q do all the work for you and you get that little rush of excitement when you blow up a wave of minions and get all that gold that previously would have required you to properly set up the wave and use your skills correctly.

Same for using your combos properly to do maximum damage or whatever you wanted to do with him at the time. Now, you just poor out the damage while randomly rolling your face on the keyboard. Nice.

Almost all other champions have gotten this treatment. They are just trying to finish up on the ones that have not yet (Like Aurelion Sol is getting now). It is disgusting.

I did not play Ryze at all, but I know he was harder b4. But ye, personally I do not find enjoyment in this. I thought we had different champions so we could pick a different playstyle. For example "Annie feels too easy and boring, I want to try out Azir, he is more of a challenge to play!

So for that matter, Azir is considered more skill capped of a champion, and that is good! Azir is DIFFERENT in that way. And Annie is considered more of a low skill capped, and that is also good! Because then different players can enjoy the game! Not saying that mastering Annie is easy, because mastering a champ is completely different.

But back to Ryze, ye, so what if he is difficult? Is it not fun to have a wide diversity? Does every champ have to have the same strength and weaknesses? I do not think so. Reward those players who knows how to play old Ryze, those who find old Ryze too hard too handle, i assume will pick another champion.

(I am sorry if you enjoyed Ryze before and now dont btw)

Syrile1 votes

[{quoted}](name=Blå drake,realm=EUW,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=0003000000000000,timestamp=2019-09-05T15:34:00.804+0000)

I did not play Ryze at all, but I know he was harder b4. But ye, personally I do not find enjoyment in this. I thought we had different champions so we could pick a different playstyle. For example "Annie feels too easy and boring, I want to try out Azir, he is more of a challenge to play!

So for that matter, Azir is considered more skill capped of a champion, and that is good! Azir is DIFFERENT in that way. And Annie is considered more of a low skill capped, and that is also good! Because then different players can enjoy the game! Not saying that mastering Annie is easy, because mastering a champ is completely different.

But back to Ryze, ye, so what if he is difficult? Is it not fun to have a wide diversity? Does every champ have to have the same strength and weaknesses? I do not think so. Reward those players who knows how to play old Ryze, those who find old Ryze too hard too handle, i assume will pick another champion.

(I am sorry if you enjoyed Ryze before and now dont btw)

Yeah, he was vastly harder to play. And far more enjoyable as well. Azir is similar. I love Azir, even if he has been dumbed down some, he is still not particularly easy. Ryze is still kinda fun but not nearly on the level that he once was. I loved that League used to have different levels of champions before but this is going away. And previously, that would keep players from picking those champions until they were good enough. Now, they just play whatever because they are all essentially becoming the same.

xDogMeatx3 votes

i loved his old W its the only enjoyment of chilling i had.

Jesi Oni2 votes

If mains would have any say in the matter then Pantheon and Katarina would remain unchanged.

Not that ASol should be touched out of many other champions like... Kalista or Twistted Fate.

Hotarµ2 votes

Yes, let's give a small portion of mains more say than almost the entirety of the playerbase.

Jesi Oni1 votes

{quoted}

Yes, let's give a small portion of mains more say than almost the entirety of the playerbase.

Never said I support it. Just what would happen.

Blå drake2 votes

{quoted}

Yes, let's give a small portion of mains more say than almost the entirety of the playerbase.

Ok let me ask you something. Were you frustrated with that Aurelion Sol had low pick rate/did you have any issues with aurelion sol before the rework?

Kazekiba2 votes

I really don't see what is bad about the changes; What did they take away?

His W has a 2 second cooldown at max rank, its back up as soon as its down if you build any CDR - which you obviously will because you need item 3030 or item 3040. RoA may be an option too in pre-season when/if they rework the item as tested back in mid-season to be not complete trash. I understand, his W takes a little getting used to but the QoL improvements on Q and E changes are very very welcome as well, making up for the brief windows in which W slows down or retracts making it harder to finish off opponents that have already been chunked down.

I see new ASol as more of a siege/poke champ that whittles you down until you can't stand the tide of battle anymore, able to seamlessly CS and DPS his opponent through the minion waves simultaneously if played perfectly, with a semi-global dash to gank for his side laners at weird, unpredictable angles.

[{quoted}](name=Jesi Oni,realm=EUNE,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=0001,timestamp=2019-09-05T13:55:58.281+0000)

If mains would have any say in the matter then Pantheon and Katarina would remain unchanged.

Not that ASol should be touched out of many other champions like... Kalista or Twistted Fate.

Pantheon was kept pretty much in tact, so I dont get this.

Blå drake2 votes

{quoted}

I really don't see what is bad about the changes; What did they take away?

His W has a 2 second cooldown at max rank, its back up as soon as its down if you build any CDR - which you obviously will because you need item 3030 or item 3040. RoA may be an option too in pre-season when/if they rework the item as tested back in mid-season to be not complete trash. I understand, his W takes a little getting used to but the QoL improvements on Q and E changes are very very welcome as well, making up for the brief windows in which W slows down or retracts making it harder to finish off opponents that have already been chunked down.

I see new ASol as more of a siege/poke champ that whittles you down until you can't stand the tide of battle anymore, able to seamlessly CS and DPS his opponent through the minion waves simultaneously if played perfectly, with a semi-global dash to gank for his side laners at weird, unpredictable angles.

Pantheon was kept pretty much in tact, so I dont get this.

Did you play alot aurelion before the patch? Have to start out with this question

Panthaero2 votes

You like the new e? You enjoy having as much ms as anivia on a champ that (still) relies on positioning to deal damage?

Despite being a 'roaming' champ he had his early game neutered. Right when roams are the most important. He no longer has sustained dps, but his burst is weaker than a burst mage. This clunky new amalgamation of hybrid playstyles does none of them well. One clear loss is that of sol's zoning and peel as well.

In regards to the mains thing, wu also had a low wr/pr. Rito still worked closely with the monkey mains to do them justice. Asol mains were just ignored without any kind of agreeable medium. Literally all they had to drop was a minion damage nerf, and that would have solved any kind of "interactivity" issues.

Kazekiba1 votes

{quoted}

In regards to the mains thing, wu also had a low wr/pr. Rito still worked closely with the monkey mains to do them justice.

Wukong's winrate has always been sort of decent with multiple one tricks and many opportunistic players when he's allowed to be strong, but ... he isn't. he showed up once in pro play for the first time in 4 years and then immediately gutted into the ground, hence the lower WR. Not because his design was bad; Just his numbers (fun fact: Wukong Q at level 1 and 2 has 0% total AD scaling. Zero. )

Will of zi Wisps2 votes

Im telling you, KazeKiba. This rework sucked balls hard, the entire community were mad for a seriously reason. you are one of the reasons why Asol communities are so mad right now. because you simply dont know anything about this champion and we understand it, but it is not your right to bullshit about something you completly dont understand, and that could totally affect this champion's fate.

and I do agree his old style is weird and strange but I do belive its entirely harmless, it is not because I one trick this champion so I said it because of love, Asol's old style is absolutely harmless compare to much other toxic unhealthy champions currently popular and played in the game.

Kazekiba1 votes

[{quoted}](name=Will of zi Wisps,realm=NA,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=000100010002,timestamp=2019-09-06T03:14:05.292+0000)

Yelling at me like I'm a champion designer or influential in any choices is not answering my question;

What is wrong with the changes? Why are they bad? They make Aurelion's kit more accessible to players by making Q more consistent and neutering W mana management - something that the vast majority of players cannot optimize - similarly to how Swain's R is no longer a toggle. Riot has been using this logic, that windows of power are healthier and more accessible to players than toggles, ever since at least the item 3042 rework a long time ago. Players were either forgetting to toggle it, and missing out on huge amounts of damage they bought and paid for, costing them teamfights and entire games, or they forgot to turn it off and drained their mana to 0.

Not sure what other "mana per second" or similar mechanics remain; Vlad E is somewhat similar but its a Charge mechanic, not a Fire-and-forget toggle. And I am very much inclined to agree with it, as it has a history of success and I enjoy the model on Swain and Muramana, as a player, far more than I ever did the versions prior to their reworks (Although I do not like Demonflare; That is an entirely separate issue.)

Lucky for you, you can stop to think and come back say 2 weeks later - I invite you to spend a patch playing the new Aurelion, look at play/winrate data and Riot's post-patch follow up - and let me know your thoughts then provided theyre sane, respectful and civil whether or not your opinion remains. Youre free to disagree but I dont see much of a difference in his gameplay other than a healthier, funner, lower skill floor AP Zone control mage

Blå drake3 votes

[{quoted}](name=Jesi Oni,realm=EUNE,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=0001,timestamp=2019-09-05T13:55:58.281+0000)

If mains would have any say in the matter then Pantheon and Katarina would remain unchanged.

Not that ASol should be touched out of many other champions like... Kalista or Twistted Fate.

The difference here is that the playstyle of katarina and pantheon remains - asol is changed. My whole problem is not that he is better/or weaker. I just added that he is weaker for a strenghening argument. My problem so to speak is that the playstyle is changed, so its no longer the same champ. Katarina is still the assasin that looks after resets, but she got better. Pantheon is still the Top/jungler with a point and click stun, ability to block heavy hitting abilitys but now better.

So even if aurelion sol would be better now, id still have a problem with it, because he is CHANGED. And personally, i just dont understand why you have to change the identiy of champions. You can just make new ones instead

musixxal2 votes

his old W is unhealthy gameplay bro. you gonna have to get over it.

Blå drake2 votes

{quoted}

his old W is unhealthy gameplay bro. you gonna have to get over it.

Could you define "unhealthy" haha :D. Im not sure I understand.

I mean I have more time now so thats good. Cause I am not playing the game, so being productive got easier, so I am happy bout that at least.

musixxal1 votes

[{quoted}](name=Blå drake,realm=EUW,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=00040000,timestamp=2019-09-05T15:52:17.616+0000)

Could you define "unhealthy" haha :D. Im not sure I understand.

I mean I have more time now so thats good. Cause I am not playing the game, so being productive got easier, so I am happy bout that at least.

old aurelion sol never has to interact with the opponent if he doesn't want to because every creep wave only exists at his mercy and they are inexpensive for him to kill. that's uninteractive.

Blå drake2 votes

{quoted}

old aurelion sol never has to interact with the opponent if he doesn't want to because every creep wave only exists at his mercy and they are inexpensive for him to kill. that's uninteractive.

You mean the shove-roam style was bad for the game? Thats how I read what you're saying. And if you claim that, we disagree, cause that is a different form of playing from the, afk farmlane (maybe veigar,nasus) or I am going to try killing you constantly (leblanc, yasuo). And I like that it is a different style.

If you are telling me that there is no way of punnishing old aurelion sol, you are completely wrong. There were plenty of picks that could stop his attempt on shoving.

musixxal1 votes

[{quoted}](name=Blå drake,realm=EUW,application-id=3ErqAdtq,discussion-id=xpv4k3gf,comment-id=0004000000000000,timestamp=2019-09-05T16:15:14.069+0000)

You mean the shove-roam style was bad for the game? Thats how I read what you're saying. And if you claim that, we disagree, cause that is a different form of playing from the, afk farmlane (maybe veigar,nasus) or I am going to try killing you constantly (leblanc, yasuo). And I like that it is a different style.

If you are telling me that there is no way of punnishing old aurelion sol, you are completely wrong. There were plenty of picks that could stop his attempt on shoving.

no dude anyone can farm and roam, it's about what resources you commit to do that action. old asol commits almost 0 to do that while everyone else has to bust out their secret wave clearing jutsu and use up all their chakra. this also doesn't address his lvl 1 at all, and no it doesn't get easier to deal with when we get past that only items will make it easier to deal with and they have to be farmed, but asol owns all the farm and presents opponents with sullied minions which aren't cleanly farmed under turrets and look at that, now he's across the map while i was forced by the math and not the opponents skill to farm under turret.

but whatever man i see ya'll don't recognise anything unhealthy in your own mains so this is pointless.

Blå drake3 votes

but asol owns all the farm and presents opponents with sullied minions which aren't cleanly farmed under turrets and look at that, now he's across the map while i was forced by the math and not the opponents skill to farm under turret.

You are absolutely right about that no one beats his wave clear lvl 1-5. So I assume that is your reason for thinking that the rework was good? If not go ahead correct me.

I on the other hand enjoy that champions have different strengths and weaknesses. Aurelion had the best waveclear 1-5 by FAR. no one can out shove him. So then you had to ask yourself, if I cannot outshove him, what do I do? And that is up to you as a player to decide what you want to do.

If you pick Lux, then yeaa you probably have to farm under turret, just as ur saying, cause aurelion dont get interrupted by her root, and an all in is risky. But pick yasuo, irelia, kassadin, fizz for early kill pressure! Old Aurelion counters are high mobility champs, (bonus if the champ has a cc to stop his W) Doing this forces old Aurelion to either all in you back (which he probably loses) or farm at ur pace. You have now stopped his early shove.

Syrile3 votes

{quoted}

his old W is unhealthy gameplay bro. you gonna have to get over it.

So much could be said about this... But this was never mentioned as a problem by most players until Riot said this was an issue in pro play. In fact, 0.75 seconds to low elo means almost nothing so wasting a low elo flash on a 0.75 second root meant absolutely nothing except you are down a flash.

The problem with Ryze was at high levels he was extremely powerful. There was nothing "unhealthy" about him. Annie has an AoE stun that is stronger. Ahri has a charm that is easier to land with her ultimate and still has dashes to escape and true damage. The list of things that prove this statement wrong is so long it could not fit in a message on here.

musixxal1 votes

{quoted}

So much could be said about this... But this was never mentioned as a problem by most players until Riot said this was an issue in pro play. In fact, 0.75 seconds to low elo means almost nothing so wasting a low elo flash on a 0.75 second root meant absolutely nothing except you are down a flash.

The problem with Ryze was at high levels he was extremely powerful. There was nothing "unhealthy" about him. Annie has an AoE stun that is stronger. Ahri has a charm that is easier to land with her ultimate and still has dashes to escape and true damage. The list of things that prove this statement wrong is so long it could not fit in a message on here.

when asol was new the gimmick with him was you W the wave. and W the enemy reptors from over the wall. pushes faster than anything in the game. opponent can't do anything else but farm under turret.

none of your examples even match this on any level, you don't get that though, you think this is about CC applied or something, no it's about how the champions interact with the creep wave. Asol does not allow his opponent to interact with the creep wave in his old guise, that's bad gamplay hence why he got removed from the meta with a very strong nerf bat. you guys in here saying you don't like the new gameplay, rito doesn't care about you, neither does anyone who pays attention to what gameplay variants champions bring to the game.

Syrile3 votes

{quoted}

when asol was new the gimmick with him was you W the wave. and W the enemy reptors from over the wall. pushes faster than anything in the game. opponent can't do anything else but farm under turret.

none of your examples even match this on any level, you don't get that though, you think this is about CC applied or something, no it's about how the champions interact with the creep wave. Asol does not allow his opponent to interact with the creep wave in his old guise, that's bad gamplay hence why he got removed from the meta with a very strong nerf bat. you guys in here saying you don't like the new gameplay, rito doesn't care about you, neither does anyone who pays attention to what gameplay variants champions bring to the game.

Wait... I thought you meant Ryze. -_- Hahaha Not Aurelion Sol. I had this almost identical answer about the "broken" root of Ryze's and it was right after my post about Ryze. Sorry, haha.

However, this whole thing about Aurelion Sol being bad for the game is kinda nonsense. He was played so infrequently by so few people he was hardly warping the game around him. He was extremely powerful for the like 3 people who played him at the very highest level. Even Faker did not play him at the level that was truly broken. -_-

musixxal1 votes

{quoted}

Wait... I thought you meant Ryze. -_- Hahaha Not Aurelion Sol. I had this almost identical answer about the "broken" root of Ryze's and it was right after my post about Ryze. Sorry, haha.

However, this whole thing about Aurelion Sol being bad for the game is kinda nonsense. He was played so infrequently by so few people he was hardly warping the game around him. He was extremely powerful for the like 3 people who played him at the very highest level. Even Faker did not play him at the level that was truly broken. -_-

he was palyed infrequently after being olaf'd. before that he was pick/ban.

Syrile3 votes

{quoted}

he was palyed infrequently after being olaf'd. before that he was pick/ban.

When he first came out, sure. He was super busted. But shortly after he was exceedingly niche, with only around 3 pro players being able to even use him and even then, they rarely picked him. In regular elo, he is very punishable and had tons of ways of just killing him. Especially in modern day League, is simply too slow to really matter. Which is part of why they reworked him. They made him dumbed down. Riot literally does not care at all what is healthy for the game. They care about drawing in casuals to spend money and eSports.

Blå drake2 votes

Asol does not allow his opponent to interact with the creep wave in his old guise, that's bad gamplay hence why he got removed from the

Then you are not playing champs like fizz/irelia/yasuo/azir/kassadin/jayce/twisted fate. And if you claim you do, then you just simply dont know the matchup. Because all of those champs can prevent aurelion from shoving you under turret.

Kazekiba1 votes

{quoted}

So much could be said about this... But this was never mentioned as a problem by most players until Riot said this was an issue in pro play. In fact, 0.75 seconds to low elo means almost nothing so wasting a low elo flash on a 0.75 second root meant absolutely nothing except you are down a flash.

The problem with Ryze was at high levels he was extremely powerful. There was nothing "unhealthy" about him. Annie has an AoE stun that is stronger. Ahri has a charm that is easier to land with her ultimate and still has dashes to escape and true damage. The list of things that prove this statement wrong is so long it could not fit in a message on here.

Annie AoE stuns are targeted, and ever since the Mage update Summon Tibbers is easier to dodge than it is to hit if you have a brain and/or flash

Ahri charm is a single-target skillshot on a 24 second CD that can be blocked by minions

Ryze Rune Prison is a point-and-click root with no drawback, no windows of set up to make it happen, results in a kill 50% of the time especially if theyre melee, and has fuckall for Cooldown. Along with having an ult that does fuckall for winning fights, Rune Prison is the entire reason Ryze has been reworked 6 times.

Syrile1 votes

{quoted}

Annie AoE stuns are targeted, and ever since the Mage update Summon Tibbers is easier to dodge than it is to hit if you have a brain and/or flash

Ahri charm is a single-target skillshot on a 24 second CD that can be blocked by minions

Ryze Rune Prison is a point-and-click root with no drawback, no windows of set up to make it happen, results in a kill 50% of the time especially if theyre melee, and has fuckall for Cooldown. Along with having an ult that does fuckall for winning fights, Rune Prison is the entire reason Ryze has been reworked 6 times.

Hmm... Funny how Riot, pro analysts, pro teams, pro players, all think otherwise. The Paladin-Play was removed because of his ultimate being too strong. His ultimate has and always will be the biggest problem for that version of Ryze when it came to pro play when Vision meta was a thing. In modern day, his versatility was why. Pro players are good enough to bring Cleanse (novel idea? Much shorter CC than Flash and completely counters the Flash-Rune Prison strat) thus this is less oppressive than some would like to claim.

Ryze has insane damage, good laning, good sustain, and ridiculously scaling as well as a game-changing ultimate. That is why he was reworked. Rune prison was just something weaker players complained about.

Syrile1 votes

{quoted}

Annie AoE stuns are targeted, and ever since the Mage update Summon Tibbers is easier to dodge than it is to hit if you have a brain and/or flash

Ahri charm is a single-target skillshot on a 24 second CD that can be blocked by minions

Ryze Rune Prison is a point-and-click root with no drawback, no windows of set up to make it happen, results in a kill 50% of the time especially if theyre melee, and has fuckall for Cooldown. Along with having an ult that does fuckall for winning fights, Rune Prison is the entire reason Ryze has been reworked 6 times.

Oh, I realize that I did not mention... Flash+Stun-Tibbers is exactly why Annie is so strong into some matchups and why her mains are so defensive of her. It is not hard to land at all.

Flash+Charm is impossible to dodge really with Ahri, if you are decent, but she can do it with just /one/ of her three ultimate dashes as well... and the duration is longer than Rune Prison and actually buffs her damage. So yeah... again, wrong.

Galiö1 votes

You could have made this thread without offensive words, aggression, and maybe you could have made a point.

Blå drake2 votes

{quoted}

You could have made this thread without offensive words, aggression, and maybe you could have made a point.

I am not sure how I have expressed aggression, that was never an intent of mine. I am sorry if I did. I tried tho showing disappointment, because that is what I feel.

More from Gameplay

More by Blå drake