Kayn and RP
Hi there. I came straight to the suggestion forum directly after being severely destroyed in the game I just played. So it hasn't even been a day and I am more tilted than I ever was since I started playing League of Legends, which was almost one year ago now. This new champion is RIDICULOUS. I think the whole point of building full damage and burst (lethality, full AP, armor pen, whatEVER) is that you're a glass cannon. You deal a crap ton of damage in exchange for being alive for only 2 and a half seconds, but Kayn totally defeats the purpose of this and disrupts the balance between each champ. I can only have such a great early game when all of a sudden a fed, full lethality, slippery, yet somehow tanky, Kayn just ganks my lane (I was playing Miss Fortune) and destroys all the progress my support and I made early game. Not JUST gank by the way, but DIVES ME under my turret, WITH NO MINIONS of theirs under our turret, and he SUCCESSFULLY kills me, EVEN HEALTHIER AND WITH MORE HP, than when he initially ganked my lane! I understand that it's difficult to come up with fixes to bring champions back down to a reasonable stature, but PLEASE do something about Kayn building full damage but not giving up his sustain. In team fights, he literally strolls past all 4 of my team members, damages me to almost half my health, ults me, autos me, and then just meanders away like nothing ever happened while typing "adc in 2k17 lul." This was AFTER I built accordingly (Guardian Angel, Bloodthirster). Please. Take. Kayn. Down. A. Notch. P.S. chanting Can-dy Kayn. Can-dy Kayn! Can-dy Kayn!!
On another note, I noticed that there are no options to buy anything in the store for only 1 RP. I say this because on the rare occasions I buy RP, I always have some odd number of RP leftover, and being the nit-picky person that I am, this bothers me. I think it would be efficient for the players to be able to spend the rest of their RP on something so that no odd amount of RP is just sitting in our accounts. It's like staring at money we can't spend... Unless it's a ploy for us players to continually buy RP until it can somehow break even... I was thinking maybe have some sort of currency to exchange RP into IP? For example if I bought ten dollars worth of RP and I spent as much as I could but was still left with say, 49 RP, I cannot afford anything in the store, so I have no use for it anymore. To me, that feels like a waste of money, so instead, implementing an exchange system could help us players out! The rate should be up to you higher up people but as an example, 1 RP could be traded for 3 IP points. So the 49 RP that would just be sitting in my account could be traded for 147 IP (49x3 = 147)! It doesn't have to be exchanged for IP and could be traded for other things but it's just an idea.
Thanks for reading my essay for those of you who managed to read this entire thing...Anyway, CY@ on the rift, summoners (-:
is an 800 gold answer to that. Halve his healing for just 800 gold!
, which will also reduce how much damage he heals (therefore reducing how much he's healing as well) while also reflecting damage from his autos back to him AND applying Grievous Wounds for 900 gold!