Skip to content

people doing placement games and people not doing placement games.

Periplectomenus··1 votes·1,027 views

after just coming out of the most tilting game i have played so far in silver 3 i have just come up with an idea and i don't know how this potentially may not have been discussed before

**Give people doing placement games and people not doing placement games different Queues in ranked **

what i mean by this is that people that are in there placement games just after they are level 30 should be put in a separate Queue than people who are just going into a ranked game like they normally would be. this would reduce the amount of people in low elo ( iron,bronze,silver,gold) loosing because they have a level 30 jungle who is first time lee sin and ends up going 0/8 with 30 cs at 20 mins (note :slight over exaggeration used but you get my point).

This in my opinion would improve the state of the game a lot as you would have people who are skilled being able to get out due to the fact that they aren't given team members that haven't been placed yet. people may say oh just get better at the game you can carry people and win games and yes that is correct for roles such as top,mid,jungle but when you have to rely on people on your team like when your playing support when you have stuff like this happening to you there is only so much that you can do as you can't heal,shield and empower someone so much that they can just become better at the game and yes you can play supports such as Nautilus Blitzcrank Brand Xerath Lux in order to do more damage and just be a tank but for people that don't play those champions and prefer to play enchanters such as Nami Janna Lulu Yuumi Soraka Sona then you cant really do that as either A: your not very good at those champs or B: you prefer to play champs that can easily win lane without taking and risky plays

Anyway i think my point has been made and i hope people will agree with me on this one especially support and ADC mains and riot i hope you are listening as i think this could improve your games ranked system a lot and i mean **a lot **

9 Comments

Kalienor2 votes

Reminds me of THIS :D

You want them to place players by level, but you don't want them to compare the new player's results to the level of players they know is representative of their rank.

If you put all the placement players together, you'll get a sorting between them, not a global ranking, so you basically have to start over once you put them with the other established players...

Kai Guy1 votes

I dont disagree with anything you said. I just don't think there's ever going to be enough provisional population to make it a reality in the first place.

iPrawn1 votes

This would force half the people who are doing placements to lose.

But probably... if riot was to look at the statistics... I imagine... that people who are in placements tend to win their placements slightly more than half the time.

So your idea would force a 50% win rate on people who should have had a slightly higher than 50% win rate.

Periplectomenus1 votes

not really as it would still just be better team wins and you wouldn't be playing with people who have a provisional rank of iron 4 if you have a provisional rank of silver 3 and plus in lower elo especially low silver and below its basically a coin toss as to who wins anyway because we have people who are ranked for the first time so i don't see how this would make a difference to the win rates of people doing the placement matchmaking

yes sure the win rate of people the separate queue would probably go down abit because they are less skilled and that is the whole point of the system to put all of the inexperienced players together until they have 10 games of experience

Kai Guy1 votes

Realistically, you realize that you'd need a population of 10+ players for this to work at all times of the day for this to function but those players are removed from the population after 10 games so its rapidly dwindling at all times.

The standard solution is that when a placement teammate is in a game it impacts the MMR gains/losses of his teamamtes to protect them from newbies being bad.

Periplectomenus1 votes

ye but this still doesn't fix the problem of new players holding back people from other roles because they cant perform all this would do is make it easier for people who can already climb to climb

Kai Guy1 votes

Bad players already make it easier for people who can climb to climb. If its not you then the odds are always higher the enemy team has the very worst player in a match on it.

Population size is a relevant issue when discussing Que creation. There needs to be evidence that this system could support itself, that there is enough Provisional players in placements to enable a Que. I highly doubt there is.

As it stands a better way to lower mismatched newbie games is to try to pair teams by similar K factors.

Periplectomenus1 votes

Another way this problem could be solved is by a whole new way of gaining and loosing lp bassed on how well you perform in your role compared to everyone else who plays that role at your rank in which you get or loose a set amount of points depending on how well you do

So let's say you loose the game but you are 15/5/10 as a mid laner so you would loose X ammount of points however because you got 15 kills which is most likely above average you would have the ammount of points you loose lowered by a certain ammount. this would be the same for all your other values death, assists, KP etc

I feel like a system like that would also enable people playing none carry roles to climb just as easily as people playing carry roles as the ammount you loose or gain would be taylored to how well or badly you performed in that particular match

Kai Guy1 votes

That's basically the idea behind Microsoft Trueskill 2.

In my opinion, it wont work that well for league. If you broadcasted that stats impact lp loss gains then selfish players will stop trying for a win to gain LP and aim for padding stats to prevent as much of a loss.

My bias here comes from how there are enough idiots in ranked who cant play for a win as it stands and this has been true for ever year going back to S1. I don't want them to get rewarded for it if they decide to abuse the system.

More from Gameplay

More by Periplectomenus