Thoughts on Yasuo rework
What would you guys think of just reworking Yas's W. Right now yasuo's W is a persisting effect that allows Yasuo to block incoming damage for a period of time (which seems thematically off) but also allows him to completely negate ranged opponents ability to fight him. This lack of counter play feels bad when playing against him as ranged. I think it would contribute to both his thematics and his identity as an "outplay champion" if instead he cut down projectiles in an area in front of him as a skillshot rather than a persisting effect. Basically any projectiles in an area in front of him he "cuts down" or deletes" when activating his W. Just like in classic kung fu movies when they cut down arrows. this would mean yasuo would have to focus on using his w to block either cc or high damaging abilities in order to outplay instead of just throwing wind wall and standing behind it.