Yasuo nerf idea

Feed Me Laddie·12/3/2016, 12:24:29 AM·5 votes·523 views

I think that most of Yasuo's kit is (somewhat) balanced. I have around 250k mastery points on him, so this post isn't because i got completely dumpstered by one. I think the one thing about his kit that would up his skill ceiling is his wind wall. I think a good change to do him is change the wind wall to only block one ability or autoattack. That way he could not just stand behind it for four seconds and block your whole teams damage while he flashes mastery and kills your whole team.

5 Comments

Oelyk12/3/2016, 12:34:13 AM3 votes

I don't like Yasuo, but that hardly seems like a constructive nerf especially in high intensity team fight situations.

But you gave me an idea... Make the wind wall have a health bar, so It can only absorb so much damage would be an interesting Idea...

something along the lines of scaling with bonus AD or levels and rank, so that its relatively weak early(150-300hp) to late game in team fights and the ADC is critting 800 to like (2000ish) health.

GULAG 4 U12/3/2016, 12:33:58 AM1 votes

You would need to reduce the cooldown if you did this, which would most likely make him safer and harder to abuse the CD.