Why Taliyah's W should be hotfixed / changed (again)

TaIiyah··9 votes·629 views

I'm a Taliyah main (Wolfíe) currently gold on the EUW server, with over 130k on her. I've played Taliyah since her release, and without a doubt, even though she had <40% wr when i started playing her, she was the champion which got me from Silver 3 to Gold in a few weeks.

Her e-w combo has since release been pretty smooth, with a lot of damage - only lacking the ability to actually cast an E which enemies were mid-air, giving her pretty few (and simple) combos.

The new change to Taliyah , making her E-damage go down, was IMO pretty fair. But changing her W-cast really makes things quite a lot worse for anyone wanting to play her, and below I'll list some ways i think it can be changed;

-Keep the ability to still use other abilities while her W is ''on its way'', cus that is a great feature. -Maybe change it back to how it was? but without the ''lockout''-bs -Atleast make it so that if you cast it outside of the ''range-circle'', it will be casted at the edge of the circle, and not be cancelled (like what is happened at this patch)

Thanks for reading :^) Hopefully some rioter will notice this aswell

4 Comments

inplane4 votes

People need to understand that Vector Casting isn't working for Taliyah because the way it's designed doesn't suit her W. It's radius indicator was made to fit Rumble's R and Viktor's E line-based skillshots, not Taliyah's W circle-based skillshot. It forces Taliyah players to guess where their W would hit instead of carefully planning with a radius indicator.

As it stands right now, she needs a completely different casting paradigm. The current one is unclear, buggy, and lacks the freedom of the previous W.

TaIiyah3 votes

RIGHT!!! Someone else who understands it!!

maxx143 votes

yep now you will never see taliyah again even if u see one she will be so bad

TaIiyah1 votes

^^mhm

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