Kalista 6.17 Buffs? Pref a rioter explain the direction they want her in.

Melancholic777··4 votes·2,492 views

V6.6 ◾ Stats ◾ Attack speed reduced to 0.644 from 0.694 ◾ Attack speed growth reduced to 2.5% from 3

◾ Sentinel ◾ New Effect: Kalista gains 10 - 27 (based on level)% bonus attack speed while near her The Black Spear item Oathsworn ◾ Sentinel laps reduced to 3 from 7. ◾ Soul-Marked damage reduced to 5 / 7.5 / 10 / 12.5 / 15% of target's maximum health from 10 / 12.5 / 15 / 17.5 / 20

◾ Fate's Call ◾ Cast range reduced to 1100 from 1400

V6.1 ◾ Rend ◾ Cost reduced to 30 from 40 ◾ Removed: Double per-target on-kill mana refund ◾ New Effect: Refunds cost if it kills two or more targets

V5.22 ◾ Stats ◾ Attack damage increased to 62.92 from 57.5 ◾ Attack damage growth reduced to 2.91 from 3.5 ◾ Attack speed delay reduced to - 0.1 from - 0.05 ◾ Attack speed increased to 0.694 from 0.658 ◾ Attack speed growth reduced to 2.8% from 3.3

◾ Martial Poise.png Martial Poise ◾ New Effect: Dash speed is reduced by attack speed slows

V5.20 ◾ Sentinel ◾ Bug Fix: Soul-Marked bonus damage only being triggered by melee The Black Spear item Oathsworn if they basic attack a Soul-Marked target twice

V5.17 ◾ Sentinel Sentinel ◾ Soul-Marked damage reduced to 10 / 12.5 / 15 / 17.5 / 20% of target's maximum health from 12 / 14 / 16 / 18 / 20 ◾ Soul-Marked per-target cooldown increased to 10 from 6

◾ Fate's Call ◾ Cooldown increased to 120 / 90 / 60 from 90 / 75 / 60

V5.13 ◾ Stats ◾ Attack damage increased to 57.5 from 53.46 ◾ Attack damage growth increased to 3.5 from 3.25

◾ Martial Poise.png Martial Poise ◾ Basic attack damage reduced to 90% AD from 100% AD

◾ Pierce ◾ Removed: Casting Martial Poise.png mid-dash

V5.9 ◾ Martial Poise.png Martial Poise ◾ Removed: 25% increased range when dashing backwards

V5.4 ◾ Martial Poise.png Martial Poise ◾ Basic attack wind-up reduction with attack speed reduced to 66% from 100

Kalista Needs Love and I don't think it requires any new damage or new buffs she great how she is I just want to hear her have some type of discussion she has been in a bad spot for months and with worlds coming back up I would like to see her pick or ban worthy again. I don't have a clue as to how to balance a champion but a revert of patch 5.9 or patch 5.4 is all it takes to bring her back up to a 51% or higher. A champion who has a championship skin doesn't deserve to be in the shit-tier.......

4 Comments

Kowe The Ewok6 votes

Kalista is broken by design - she needs a rework, not buffs. Her passive can make her invulnearable against a certain type of champion by doing nothing but stacking offense.

She needs something like a stack system fro her dashes so she can dash frequently but not infinitely. It's hilarious how she manages to not even get hit once by enemies using ghost....

Edit: Befor you start talkign about counterpicks. It's not about what can be picked to counter her but about the ability for enemies to counterplay her if she's a late pick.

Blumpkin Nation1 votes

All they need to do to fix Kalista is:

  1. Remove her passive (see below) and give her a new passive. (Possibly something ACTUALLY dealing with vengeance- she should harvest souls like Thresh. They could have given her Kindred's passive if they didn't frickin' make Kindred. Kalista hunting down people and getting bonuses based on kills fits her theme SO much better).

2)Remove Sentinel and replace with Martial Poise as an active component while keeping the Sentinel passive for the % damage with Oathsworn.

Demond1 votes

I disagree, the hopping that Kalista brings to the table is a large part of her entire identity. Moreover, Kindred is an entity of death!

Erockandroll1 votes

Now I have actually seen her in competitive. So she's not that far off, if we really wanted to see her in worlds.

My biggest question is her strategic niche. What does she offer for her team, and is that actually worth anything? In Kalista's case, it's in her Neutral objective control, as her rend is extremely good at securing objectives.

The two questions I have is, does she significantly sufficiently fill in said niche? And if so, is she so weak that no one will play her, even in an Objective control comp? Cause the answer to those questions would shape the actual buffs. (A slight buff to rend damage might fix both if both are a problem.

however, I see two potential road blocks. a) The Neutral objective control she brings simply isn't in the meta. In which case, it would be harder to support without it becoming oppressively good. or b) She would need a drastic change in itemization. Cause the BotRK nerf hit her hard. (Granted it still needed a nerf) But her other core item Runnan's. basically got reworked into a general ADC item, at the cost of the AS that Kalista really needs.

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