Simple Hot-Fix for Kalista Would Be Appreciated

King ofDa Spoons·11/28/2019, 10:29:23 AM·1 votes·846 views

(this one is mostly for the community but if any one knows a better way to get this in front of riot or a better place to post this all ears) So we all know Kalista is in a bad state right now and it's better that she stays there than buff her back into a lane breaking monster. But I enjoy her gameplay design and love playing her! Click Click Click Click Click Click :) I know that many people believe she needs a complete rework to be balanced and I agree, but for now I believe many of us who play her would love to see some TLC to her quality of life. No big buffs, no serious changes, just a small adjustment that could make her less inconsistent and frustrating to play without having a huge impact on the game.

Remove the auto attack miss after loss of vision.

That's it...

For those who don’t know what I’m talking about, she is the only ranged champion that loses an auto attack if the targeted champion walks out of site. All the other AA projectiles still hit their target. So someone can walk in and out of a bush and dodge quite a few AA attack from kalista while other ranged champs don’t have this disadvantage. This is just clunky, strange, and randomly frustrating.

Kalista is in a state that doesn’t need this kind of small disadvantage and now that there are 3 bushes bot and an alcove to impede vision, the disadvantage becomes even more prevalent.

Maybe I am wrong, I am low elo and dont play as much as I used to, but I don’t see this change making her busted again and it would give her something to improve her quality of life.

Also get rid of the oath sworn animation it can hurt the effectiveness of invades even when used right away at start in the fountain. Also give the oath-sworn an indicator showing if they are in rang to be pulled with Fate's Call ...ok im off on a tangent just please fix the AA misses save everything else for the rework

Let me know if you agree and if there's any way to increase the likelihood of Riot Design Team seeing this.

….

Note for the rework team(totally just having fun here): You should test a change to her ult: If your oath-sworn is dead, using your ult gives you a shield that starts to decay once they respond and an indicator that points to the champion that killed your oath-sworn. Perhaps give it a lower cooldown when used this way and increase the default cooldown. It would play into her vengeance theme.

Or

Allow her ult to “empower” her abilities: -Rend pulls her ally like the original ult (Same kind of pulling feeling that is the best part of Kalista) -Sentinel deploys a decoy Kalista with slightly larger vision range -Pierce grants a small shield after spear is thrown and the spear slows enemies hit, passes through all units as area of effect applying rend stacks, grants vision and cannot be blocked in any way. Don't increase the damage or range as it would be a fun way for high skill players to utilize in some situations. (It would also be cool if it could hit opponents in the Mordekaiser's death realm)

This would make the awkward reliance on her oaths-worn a little less crippling for Kalista players who don’t always have a support who they synergize well with. Just a fun thought and would be a way to keep the rest of her game play nerffed while giving her more tools to stay relevant.

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