Last hits to Actual Effort.
Lately I've been discourage from playing League of Legends. It sometimes feels like when I play its all for not, most of the effort on earning Kills feels lackluster and un balanced. Mostly when people Time last hits and build for critical Damage rather then Actually putting skill to each game to earn each rank they receive, I gave up on PvP do to it being more aggravatingly Stressful what with all the Trolling and Over all Kill stealing. Bots have slowly started to become the norm but with out A reliable Group, it starts to become a complete Troll fest. I feel there should be a Game balancing aspect, One that Gauges Performance and level of Effort put into Dealing damage. Making it feel as though you earned a kill. I think if their was a Gauge determining That you rightfully Earned an Enemy Champion Kill , it will greatly Increase the desire of newer Players to come into League as well as Flush out Last hitters. With That said, I'm Growing ever tired of People playing Bot games Just for Kills, It takes from Team effort and puts the game mood into a Unpleasant experience.