Annie scaling in two roles
Why does she scale so hard in two different, entirely separate roles? AOE stuns are huge late game for either supports or mid. But as a mid, she can literally remove 1 or possibly 2 carries with a single spell reel. I just don't understand why there's isn't a small portion of counterplay built in, like a 0.25 second cast time on AOE that seems so appropriate on many other AOE abilities.