Mordekaiser Tank changes
Riot has lately tried to push Mordekaiser
into a tanky role, these changes might help him convert
Iron Man - Increase to 25% from minions and 40% from champions
Mace of Spades - AP/AD damage and scaling toned down heavily, When activated AA range increased for one AA, Snares primary target, slows three surrounding targets (focuses Champions) by 30%
Creeping Death - AP damage and scaling reduced, Armor and MR increased slightly
Siphon of Destruction - AP damage and scaling reduced, Targets hit are slowed by 50%
Children of the Grave - Damage changed from %health to flat AP, 150/300/450, AP scaling would be almost non-existent, Mordekaiser no longer gains AP from ghost, now gains resistances and increased bonus health
Let me know what you think and if you have anything to add