Pyke Jungle

KhaZixOneTrick··2 votes·1,800 views
Patch 9.13 notes

Pyke Pyke's changes Pyke Changes to Pyke's E in the patch 9.14 and Q in 9.13 have limited Pyke to one lane, support. For players like me who enjoyed playing Pyke in in other roles such as jungle or top this is frustrating to say the least. The nerfs to the Q and E make it so that** Pyke can no longer efficiently clear waves** in lane or jungle camps. The Q change: Single target (hits nearest unit, preferring nearest champion), Pyke's Q used to hit multiple targets allowing it to be effective in wave clear and jungle clear. The E change: Phantom Undertow now stuns non-champions, but deals no damage to them, again this affects the efficiency of wave clear and jungle clear.

Pyke** Why Riot changed pyke **Pyke

We're targeting solo lane Pyke because his strong anti-harass tools make him an impossible-to-avoid death trap if he gets too far ahead. To help curb that, we're specifically hitting his wave clear.

I partly agree with the concept behind these changes as Pyke's solo lane ability was very strong especially if he got ahead. (before nerf pyke was concidered to be a A tier Top laner). However I do not agree with the path Riot took to try and counter this problem as I feel removing and champion from a lane is more damaging to game and is not actually correcting the issue it is just removing it entirely. A better way to fix this issue would be to reduce Pyke's scaling or to nerf his mid/late game stats. I feel that this would be a better way to go about this problem as changing a champions game play and effectively limiting the champ to a single lane is not the solution that most people would be happy with.

Pyke Pyke Jungle Pyke Pyke Jungle was not a meta pick champ and was **not **considered to be a S, A or even B tier jungler in the patch before the Pyke nerfs. As a jungle main who enjoyed playing champs purely dependent on if I think their kit is fun to use, I enjoyed playing Pyke as his kit made is so that his gameplay style was high risk high reward. Not being able to build health made is so Pyke a very squishy champ with alot of outplay potential as if Pyke got caught with cc it was likely he would die however with alot of **movement and cc in Pyke's kit, if used correctly Pyke had potential to be an effective jungler when it comes to his ganks.

Pyke **My thoughts on Pyke changes **Pyke My personal opinion on Pyke's changes is that it could have been done in a better way which would appeal to more people. Another potential way I think Riot could change Pyke (if they cant fix the problem with his solo lane) would be to make it so Pyke's E damages jungle camps but not minions, this way Pyke in lane would not be viable but his jungle ability would remain unaffected by the nerf. I personally also feel that the nerf to Pyke's Q to make it target a single enemy was not needed as was Pyke's main source of jungle clear for camps with multiple units such as birds. His Q currently doesn't do much damage and only affects one target making his Q overall useless unless charged to be used as cc (His charged Q is also relatively difficult to hit from range).

This is just my opinion and I would like to see what other peoples thoughts are. :)

7 Comments

Dσn2 votes

i play a fair amount of pyke my most played champ this season.. he belongs in botlane, be brings a lot of things other supports dont apart for say vel coz and brand and thats huge kill pressure.. pyke is the only support i play... otherwise the lane is just boring for me.. the moment u take pyke and buff stuff like his wave clear and his jungle clear speed. u remove such a good pick for support to a lane were there are a lot better champs than pyke...

pyke has a huge amount of flaws... but a shit ton of benefits and this is just risk and reward... playing him support just removes a lot of his risk.. the guy was far to strong in other lanes and tbh fucking broken.. so instead of nerfing what pyke of built for and thats support... they nerfed what made him good in other lanes and that was wave clearing without any pressure of dying.. pyke should be foucsed on one thing and one thing only, making plays and killing a shit ton of people with his r.... not wave clearing

KhaZixOneTrick1 votes

I agree he was far too strong in other lanes however he was not strong in jungle. The changes to his waveclear inadvertently ruined the ability to play in jungle which was my main problem with the nerfs. Before the nerfs he already had below average jungle clear and taking away his aoe damage effects has made it borderline impossible to clear efficiently unless tiamat is built as a first item. Due to this when playing pyke currently in jungle it is more effective to camp lanes than cs in jungle which can get boring for the enemy laner and the jungler as usually the laner will have to sit under tower for most of the laning phase.

Karn Bishop1 votes

Wheres the option for reworking assassins as they were always meant to be, high risk high reward like old eve was? riot tried to fix an issue that never needed fixing and now we have assassins that can fail to kill someone and keep on trying until they succeed because they will just rapidly regenerate health after quickly escaping.

Sona Ping1 votes

Where's the option for bringing back our Eve?

Karn Bishop1 votes

That was assumed.

robotmaster1 votes

That was the whole point of the nerfs. To get Pyke out of the jungle, mid, and top lane. For a support it’s not to bad of a nerf which he should be. In any other lane he is complete bs to deal. Just like how TahmKench is complete bs to deal with in top lane but is fine in the support for solo que. Which is upsetting for a TahmKench main before the consist nerfs.

KhaZixOneTrick1 votes

He was not bs in jungle though which is my problem because now I cannot effectively a character I enjoyed using. I understand how he was bs in top and mid. He is bs in support anyway, currently he is rated a god tier support which usually suggests that a champ is broken.

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