Pyke Jungle
Pyke's changes
Changes to Pyke's E in the patch 9.14 and Q in 9.13 have limited Pyke to one lane, support. For players like me who enjoyed playing Pyke in in other roles such as jungle or top this is frustrating to say the least. The nerfs to the Q and E make it so that** Pyke can no longer efficiently clear waves** in lane or jungle camps. The Q change: Single target (hits nearest unit, preferring nearest champion), Pyke's Q used to hit multiple targets allowing it to be effective in wave clear and jungle clear. The E change: Phantom Undertow now stuns non-champions, but deals no damage to them, again this affects the efficiency of wave clear and jungle clear.
** Why Riot changed pyke **
We're targeting solo lane Pyke because his strong anti-harass tools make him an impossible-to-avoid death trap if he gets too far ahead. To help curb that, we're specifically hitting his wave clear.
I partly agree with the concept behind these changes as Pyke's solo lane ability was very strong especially if he got ahead. (before nerf pyke was concidered to be a A tier Top laner). However I do not agree with the path Riot took to try and counter this problem as I feel removing and champion from a lane is more damaging to game and is not actually correcting the issue it is just removing it entirely. A better way to fix this issue would be to reduce Pyke's scaling or to nerf his mid/late game stats. I feel that this would be a better way to go about this problem as changing a champions game play and effectively limiting the champ to a single lane is not the solution that most people would be happy with.
Pyke Jungle
Pyke Jungle was not a meta pick champ and was **not **considered to be a S, A or even B tier jungler in the patch before the Pyke nerfs. As a jungle main who enjoyed playing champs purely dependent on if I think their kit is fun to use, I enjoyed playing Pyke as his kit made is so that his gameplay style was high risk high reward. Not being able to build health made is so Pyke a very squishy champ with alot of outplay potential as if Pyke got caught with cc it was likely he would die however with alot of **movement and cc in Pyke's kit, if used correctly Pyke had potential to be an effective jungler when it comes to his ganks.
**My thoughts on Pyke changes **
My personal opinion on Pyke's changes is that it could have been done in a better way which would appeal to more people. Another potential way I think Riot could change Pyke (if they cant fix the problem with his solo lane) would be to make it so Pyke's E damages jungle camps but not minions, this way Pyke in lane would not be viable but his jungle ability would remain unaffected by the nerf. I personally also feel that the nerf to Pyke's Q to make it target a single enemy was not needed as was Pyke's main source of jungle clear for camps with multiple units such as birds. His Q currently doesn't do much damage and only affects one target making his Q overall useless unless charged to be used as cc (His charged Q is also relatively difficult to hit from range).
This is just my opinion and I would like to see what other peoples thoughts are. :)
is complete bs to deal with in top lane but is fine in the support for solo que. Which is upsetting for a