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S Warwick Jungle

JglrWarwick··1 votes·2,265 views

I need to improve, I constantly get flamed, and I did actually think I was decent at jungling until someone pointed out that I had a 29% win rate on Warwick (my main.) Which I think is probably REALLY bad. On an average game in full lengths I normally get about 30-40 wards in, and from 150-250cs. My kills really depend on my team sadly, I know this is my own fault, but its whether they initiate. I'm generally just a noob, but I'm sick of this constant flaming. I want to become good. I know to constantly ward, I try to invade and put pressure on the enemy jungle while constantly looking at the map, I lure the buff into the bushes just in case the enemy comes by. But how do I do it properly?

The game i got S I was about 17/1/18 just because I got a kill, got an ult (gap closing) kill and then got a flash kill, so I was a bit fed.

12 Comments

420 grams2 votes

You're still really new to the game and jungling is the hardest role to learn, so don't worry too much. Teammates will always flame someone who is doing bad, but just remember those kinds of people just need to make excuses for why a loss couldn't possibly be their fault. If you're being matched with them, then you're the same skill level.

Couple tips though: Your cs/min is really low. My guess this is because it looks like most games you start with item 1006 but never buy item 3077. You should always buy Tiamat first back, even though you'll sit on it for a while. You should prioritize it even before your smite upgrade item. Warwicks whole clear is dependent on that item.

Next, You keep trying to buy triforce. This item is so Damn expensive it sets you behind a ton. I know all the stats seem great, but it's really not worth it. You should buy full tank after item 3077 item 1401. My favorite item is item 3800 since it'll give you the movespeed you need to run in and make a play.

Finally, your kill participation isn't very high. Warwick is a snowball jungler who is useless after 30 mins. You really need to be gank heavy and create leads before then (which I know can be hard if your taammates aren't getting the enemy below half health for your w).

JglrWarwick1 votes

Also I am using this mobafire build: https://www.mobafire.com/league-of-legends/build/guaranteed-diamond-the-only-good-warwick-build-518368 I will swap out trinity force for righteous glory(?) Thank you for the reply!

ForFoxSakes1 votes

u dont need righteous either. tiamat to jg item then finish titanic hydra. Tank up after that usually with item 3075 item 3065

ForFoxSakes1 votes

I got M7 on WW at 24k mastery points. Stop building item 3078 Max W first rather than your random pick anything rank up You can gank and invade at level 3 and be able to fight most other junglers, or flash fear w your gank which forces them to flash or die. Sometimes even both item 3077 first, item 3751 to item 1413 next. After you even have Tiamat and Bamis you can fight nearly any champ if you've farmed and ganked properly to stay relevant

The rest of the jg experience is just practice, know what you want to do and adjust your pathing to that and track the other jungler so you know what you can take to get ahead. Most low elo junglers just think about farm which makes them really useless

JglrWarwick1 votes

Thank you, the only reason I think about farm a lot is because compared to everyone else I seem to have much lower CS, but I never seem to get that far... Also I don't really help that much unless the enemies are already low health because I don't want to get set behind on that factor of farm. I get too scared to rush them in case they may go under tower if they aren't already pushing... I know that kind of makes me a bad teammate but normally if I get my deaths over three then there is no way I'm going to be able to catch up in kills for a good grade. ;-;

ForFoxSakes1 votes

jungler's farm will always be low compared to laners so you cant use that as comparison. if any enemy laner is half and are pushed up you can gank and likely kill them which gives you gold and less to the enemy. you dont try to keep up with your team in CS, you try to put the enemy behind in theirs while comparing their jungler's CS vs yours as the measurement

ChizPizaZane1 votes

I'm m7 Warwick with almost 120k points and I have a 100% win-rate, And i'll be telling you the Do's and Don'ts while playing Warwick, and also what you should be building in different situations;

1-Skill leveling:

Warwick's most reliable damage and healing source is his Q, so naturally you would max it out first. The order for maxing his abilities out is the following: Q ,E ,W ,Q ,Q, R, E, W, Q, E, R, W, Q, E, W, R, E, W.

2-Jungle pathing:

What I like to do when playing Warwick jgl is to start Machete, Talisman, and start blue buff because of how mana-hungry Warwick is early. After you get blue buff, finish blue jgl side (Wolves, and Gromp) which will make me reach lvl 3 which can allow me to gank someone (try to prioritise top-lane over other lanes). When going to the red-side, start red buff then go to raptors, don't go to krugs unless you really need that extra xp or gold, because krugs waste a lot of time which have been potentially used for ganking. Another thing to know is that you can solo dragon lvl 5 which can give your team a massive advantage early on in the game, but remember to make sure that the enemy bot-laners don't have vision on you so that they don't kill you and take the drag. Try to gank allies as much as possible, because Warwick has one the best ganks in the entire game, so don't put your massive potential to waste

3-Runes:

Since season 8, I've been trying out a bunch of runes to test out which ones give me the best advantage so that I can win the game, and I've found the perfect runes which can be used in every single game:

Primary; Domination( In chronological order)

1- Dark harvest: One of my favourite runes in the game, it just works so well with Warwick because it helps him deal a lot of damage and still stay tanky.

2- Cheap shot: Synergises well with Warwick seen as you have 2 forms of CC in your kit, giving you the bonus true damage to win almost any fight

3- Eyeball collection: Cuz you get AD by destroying wards and getting kills, what's there not to like?

4- Ravenous Hunter: More lifesteal over an already absurd amount of lifesteal? Fuck yeah!

Secondary; Precision

1- Legend: Alacrity: You basically get attack speed for getting kills, which will help Warwick a lot when dueling.

2- Coup De Grace: Helps Warwick a lot when going against tough enemies such as Udyr and Jax seen as they deal a lot of damage, and getting that bonus AD will definitely help in fights.

4- Build:

I came up with this godly build which helps me get atleast an S- in every single game. This build can be used in almost every single situation; whether you want Damage, The enemy team has a lot of AD, or if the enemy team has a lot of AP, this build will work no matter what. Build the following items in chronological order:

1st item: Blue smite into cinderhulk. Make sure you rush this item first before getting Tiamat so that you have a lot of sustain and deal big damage early game

2nd item: Titanic Hydra. Amazing item on Warwick seen as it helps you in many ways, such as helping you clear jgl faster, giving you more sustain, and it also gives you insane damage because 1- Your Q and R deal on-hit effects which means that you can proc the active effect.

3rd item: Spirit visage. One of the best items to get on life-steal based champs such as Vladimir and Warwick because of the Unique effect it has which Increases effectiveness of all sources of health restoration by 30% meaning that your Q, passive, and R will heal you for more which is why this is a must build item even if you're against an AD heavy team (because spirit visage gives magic resistance)

4th item: Trinity force. Hands down one of the best items you can build on Warwick seen as it gives you health, on-hit damage, and attack-speed. It's basically Warwick's mid-game bread and butter.

5th item: Blade Of The Ruined King. The 2nd best item on Warwick, after trinity force, because of it's unique passive which says that basic attacks deal 8% of the target's current health bonus on-hit physical damage. Your Q and R both deal on-hit effects which means that the passive will also apply on both of the abilities, meaning that your Q and R will hit like a truck. What I like to do after getting this item is to Getting my dark harvest ready and activating my Titanic hydra active then using my q on an ADC, Which will literally 1-shot the ADC (if you have over 200 dark harvest stacks) while being extremely tanky with insane sustain.

Now for the 6th item, you get to choose which one of the two you want to pick:

Hextech Gunblade: for the extra burst damage. or Warmog's armor: for insane health regen and tankiness. Pick which ever one suits your situation the most.

I hope you learnt a lot from this guide and I hope to see your win-rate improving over time.

JglrWarwick1 votes

Thank you for your detailed response!

I am going to test out your runes/build and make an attempt at your jungle path, but I have a few questions to ask you.

First of all, what is blue smite cinderhulk? I know cinderhulk is an item enchantment, but I was confused about the blue smite bit. I'm using cinderhulk on skirmishers sabre at the moment. Secondly; is it optional to either start with machete or talisman? Or do you just buy talisman first back? My final question is; do you always go to invade or do you back off/stick on your side of the jungle? I constantly go to invade the enemy teams jungle and if I was there and I see them in the bushes, I will just run to the other side of the jungle and take that buff from them, hoping that my support or ADC will ward my jungle side. (I will ask them.) I know you said that you like to start blue because Warwick needs his mana early on, but I just want to know if I should invade the enemy blue, and if yes and they're there, shall I keep on trying to take it, move to my blue, or attempt to take their red buff?

Thank you again, this really helped me, I always took domination and precision for Warwick but my domination path was very different.

ChizPizaZane1 votes

{quoted}

Thank you for your detailed response!

I am going to test out your runes/build and make an attempt at your jungle path, but I have a few questions to ask you.

First of all, what is blue smite cinderhulk? I know cinderhulk is an item enchantment, but I was confused about the blue smite bit. I'm using cinderhulk on skirmishers sabre at the moment. Secondly; is it optional to either start with machete or talisman? Or do you just buy talisman first back? My final question is; do you always go to invade or do you back off/stick on your side of the jungle? I constantly go to invade the enemy teams jungle and if I was there and I see them in the bushes, I will just run to the other side of the jungle and take that buff from them, hoping that my support or ADC will ward my jungle side. (I will ask them.) I know you said that you like to start blue because Warwick needs his mana early on, but I just want to know if I should invade the enemy blue, and if yes and they're there, shall I keep on trying to take it, move to my blue, or attempt to take their red buff?

Thank you again, this really helped me, I always took domination and precision for Warwick but my domination path was very different.

1- By blue smite I mean Stalker's blade, seen as it turns your smite into a chilling smite which is coloured blue. Honestly, the decision of taking either skirmisher's or stalkers blade depends on the enemies you're facing, if you're facing pretty mobile champs such as kha'zix, I suggest you go stalkers seen as you steal 20% of their movement speed if you use it on the enemy. But if you just want all out damage on your smite you could just stick with skimisher's, I personally love to use stalker's all the time seen as 20% reduced movement speed always helps

2- Seen as you're going to start blue buff, you'll already have some mana sustain meaning that you don't need talisman lvl 1, but you'll need machete because it gives you more health sustain in the jungle which is essential for many junglers. Try as hard as possible to only recall when you have enough for stalker's blade + Bami's cinder seen as you'll be needing the sustain early on in the game.

3- TBH, I hate invading in general because of how much of a hit-or-miss it is, you'll either come out successful with 1 or 2 kills, or just throw the whole early game. Just stick to your side all the time and only invade when you're ahead, because if you invade and you get caught out, you'll just have to accept your death. And if you do try to invade, don't go for 2 buffs, but instead go for the whole jungle side you're in. Only take both of the buffs if you know for sure that the enemy jungler is dead and won't respawn in time to get to his buff.

I hope this helped :)

JglrWarwick1 votes

It really did, I took Warmog's Armour as my final item because I like the tankiness in case I can tower dive a kill or two.

ChizPizaZane1 votes

{quoted}

It really did, I took Warmog's Armour as my final item because I like the tankiness in case I can tower dive a kill or two.

You are very welcome, hope to see your win-rate go up so that you can get mastery lvl 7 soon

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